Beta updated to 0.5.2.3

Broken Dungeon

A procedurally generated, VR roguelike dungeon crawler, with magic and melee combat, and supporting single player or asymmetrical multiplayer experiences.

Good afternoon, adventurers! Another small update to the current beta version of the game. The beta has been updated to 0.5.2.3 to add the Spiked Mace's utility function, "Spiked Frag." Like any other utility, the player holds the trigger to charge it, and then can release the trigger to initiate it. The player can throw the mace, and it then acts like a fragmentation grenade. I look forward to finishing all of the melee weapon utilities and then moving it to the default live version of the game. As always, please continue to toss me your comments, critiques and questions, and keep on adventuring. -Ken (SLAMS Games) ====================================================== (v0.5.2.3) Additions: - Rather than the gnomes, a new weapon invention was created by a human inventor. The Spiked Mace weapon is now filled with blasting powder. The utility function, known as "Spiked Frag," allows the adventurer to throw the mace, and it will explode after a few seconds. The explosion deals 25% of the weapon's base damage, and applies the bleed debuff on monsters that aren't immune. Changes: - N/A Other: - N/A