Your goal is to set up an efficient rail network that keeps your passengers happy and on-time
Iron Roads is a top-down 2D train management game in which you lay tracks, buy trains, and set their routes until you have an efficient network carrying passengers and cargo between your towns and factories. Run your enterprise efficiently while avoiding backlogs, jams, bankruptcy, and angry passengers, and you'll be recognised for the unsung train hero you know you are.
Who are your passengers?
The humans have been wiped off the face of the planet. The other animals survived and thrived, but have been too afraid to leave their towns.
Here’s where you come in.
Set up train networks connecting towns and industries and see the new civilisation grow and thrive.
Iron Roads is being actively developed, but it is currently incomplete. The demo is a slice of the game that will arrive in Early Access. You can download it and play now. If you do, we'd love to hear from you: what you liked, what you didn't and what you think we could change.
Choose between 3 modes of play
Scenarios: Hand-crafted experiences with distinct narratives and gameplay features
Sandbox mode: A low-pressure game where you set parameters and play the way you want
Challenges: Play time-bound challenges to compete for a spot on the high score board
Things you can do in Iron Roads right now
Keep passengers happy Set up a fast transport network that will get your erudite animal passengers to their destination on time
Research Unlock new trains, technologies, and things to transport
Carry cargo Transport goods efficiently in interconnected production chains
Enjoy a minimalistic interface It is easy to learn, but that allows for many happy hours optimising and building your networks
Listen to the sound of your network Music in Iron Roads is a combination of notes generated from your trains and passengers, and authored melodies. The music you hear will be as unique as the layouts you build
Accept contracts Scenarios come with a grant system where you can follow focussed goals if you wish to earn extra money and get the satisfaction of ticking off a to-do list
Performance graphs The main goal of Iron Roads is to optimise your network, so you may wish to use the charts to analyse data relating to your finances and passengers
Build large, complex networks Or small-to-medium sized networks, if that's what floats your boat
Features we plan to add to Iron Roads during Early Access
This is far from a complete list, but some of the more commonly requested features on our roadmap:
- Further content: Iron Roads already has a number of hand-crafted scenarios, timed challenges and an sandbox mode, but we plan to expand each during Early Access
- Multiplayer
- Mod support
- Weather events that will test the resilience of your network
Iron Roads will not have
- Buses, boats, planes or any other form of transport
- 3D graphics: our focus is on allowing you to build large networks easily, and we find 2D better for that
- NFTs, lootboxes or microtransactions
Games we were inspired by
- OpenTTD
- Mini Metro
- Two Point Hospital
- Lets Build a Zoo
- Opus Magnum
Iron Roads is being developed by a BAFTA-nominated husband-and-wife team, Marina and Duncan. You can find out more about us and our work on our website.