Our first EA mini-update

It has been a busy ten days since release; lots of new players, lots of feedback and of course some bugs to fix! While we work on the Sandbox mode for our first big roadmap update, this is a mini-update to prepare the February Challenge and fix some bugs. This month’s challenge is a larger map that is more linear in nature. We can’t wait to see the solutions you all come up with! [img]{STEAM_CLAN_IMAGE}/43167250/bc312444049c776d8ca3e2036cead0e3e4bd44de.png[/img] As for bugs/QoL fixes: [list] [*] We updated the research window to explain production chains more clearly [*] The growth rewards display in the town screen is more compact now [*] We closed a loophole where you could research technologies in free play [*] There were some uncompletable contracts in the Desert and Horseshoe scenario. We’ve fixed those now! [*] We’ve fixed a bug that left remnants of track orders on the board after deleting track [*] We’ve fixed a bug that could cause bugs if you click deleted track that was part of a non-stop zone [*] The train screen layout has been fixed for those who were unable to access buttons [/list] Thanks so much to all of you who have played it, bought it, given us feedback or welcomed new players to the community!