It has been a busy ten days since release; lots of new players, lots of feedback and of course some bugs to fix!
While we work on the Sandbox mode for our first big roadmap update, this is a mini-update to prepare the February Challenge and fix some bugs.
This month’s challenge is a larger map that is more linear in nature. We can’t wait to see the solutions you all come up with!
[img]{STEAM_CLAN_IMAGE}/43167250/bc312444049c776d8ca3e2036cead0e3e4bd44de.png[/img]
As for bugs/QoL fixes:
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[*] We updated the research window to explain production chains more clearly
[*] The growth rewards display in the town screen is more compact now
[*] We closed a loophole where you could research technologies in free play
[*] There were some uncompletable contracts in the Desert and Horseshoe scenario. We’ve fixed those now!
[*] We’ve fixed a bug that left remnants of track orders on the board after deleting track
[*] We’ve fixed a bug that could cause bugs if you click deleted track that was part of a non-stop zone
[*] The train screen layout has been fixed for those who were unable to access buttons
[/list]
Thanks so much to all of you who have played it, bought it, given us feedback or welcomed new players to the community!