Lay tracks, buy trains, set their routes. Optimise your network and repeat till dawn. Run your enterprise efficiently while avoiding backlogs, jams, bankruptcy or angry passengers, and you'll be recognised for the unsung train hero you know you are.
0.4.3 fixes a few bugs. Most notably the bug that caused trains to sometimes stop too early at a platform, and erroneously throwing a warning about the platform being too short. We’ve had this bug so long now I’ll almost miss it. However it is now confined to the archives of Iron Roads’ history, as are:
[*] Various formatting problems with town badges that are part of cargo chains
[*] Finished resources that incorrectly counted to the waiting times at a town
[*] The exploit of repeatedly building and selling stations that could lead to infinite funds
[*] The crash that was occasionally caused by the title screen music starting
[*] The formatting of waiting passenger counts where it would sometimes erroneously show 99+ in the detailed display
[*] Quite a few other crashes…
Other changes we've made:
[*] Added a count of waiting passengers to the destinations table on the town screen
[*] Starting Forgotten Valley scenario no longer starts the tutorial
[*] Your progress through the contracts is shown on the mini display