0.5.3 - One week to Early Access!

This time next week we should be pressing Steam’s big green button to ship Iron Roads out to Early Access! To that end we have been pushing bug fixes quite rapidly these last few weeks, and we’ve been a little slow posting patch notes [list] [*] We’ve reworked the chooser screen. All three play modes for a scenario are grouped in the same place [*] Speaking of which, the third mode is [i]Free play[/i] mode. You get infinite resources, no contracts or goals, so you can build whatever you wish [*] Technology unlocks are permanent now, so once you’ve researched power once you never need do it again! [/list] And of course we’ve fixed a lot of bugs [list] [*] The cargo screen no longer shows the count of all types of cargo waiting at a stop, just the selected cargo [*] Trains too long for a station, that magic flip while their tail end is on a corner, no longer leave the station in a bad state that blocks other trains [*] Dragging [i]purchase land[/i] no longer draws whatever the last selected construction mode was [*] It no longer crashes when you try to click purchase countryside tiles [*] The required tools are no longer locked in the tutorial [*] When the collected reward is zero, the collect button now displays as [i]Dismiss[/i] rather than [i]Collect 0[/i] [*] The [i]jump to[/i] button jumps to the correct stop when there are multiple notifications shown at once [*] Click delete now deletes the entire bridge or tunnel and no longer leaves it in a bad state [*] We’ve fixed a number of bugs with the Chinese translation, and waypoints now change language immediately the language is changed [*] The Mole Miner’s rest contracts are not shown in the tutorial before power is researched [*] The edit train window now returns to the correct service after clicking confirm [*] We’ve fixed the zoom scale change for hi dpi screens [/list] Thanks to everyone for all your feedback! Now that we are so close to release we’ll be shutting down the Playtest build in the next few days. We have aligned the demo build with the playtest build, so you can swap to that and continue playing, it’ll load your save games with no issue!