0.4.2 Update - a whole new playtest!

Iron Roads

Lay tracks, buy trains, set their routes. Optimise your network and repeat till dawn. Run your enterprise efficiently while avoiding backlogs, jams, bankruptcy or angry passengers, and you'll be recognised for the unsung train hero you know you are.

We’ve been a little out of sync between playtest and demo builds recently, but with this update the playtest will be back in line with the demo, getting all the upgrades [url=https://steamcommunity.com/app/2171550/allnews]we made in 0.4[/url]. 0.4.2 also has some additional bugfixes [list] [*] Better formatting of town badges that are part of cargo chains [*] It no longer counts cargo units when calculating waiting times at a town [*] Fix for an exploit that allowed you to get infinite money by repeatedly building and selling statinos [*] Fixes a crash caused when the title screen music started on some installations [*] We added a count of waiting passengers to the destinations table on the town screen [/list] We’ll also be updating the demo to 0.4.2 as well in the next few days