Shred the slopes in SLOPECRASHERS! Carve your way through epic courses, stomp mind-blowing tricks or unite your crew for gnarly multiplayer mayhem. Feel the rush with our next-level physics engine that brings rad arcade snowboarding action to life.
[b]Patch Notes:[/b]
(There will be another update tomorrow that fixes the items online! (So that you cannot hit yourself anymore and that they just appear better))
v0.6.4
- made the snowmanslope gliding shortcut towards the end visually more appealing (it feels like a shortcut now and not like a OOB area)
- made the shortcut in snowy mountain around the fences less of a "try to remember where death barriers are" but instead make fences bigger so it is more clear where the barriers are.
- neon city scenic route: construction shortcut made more visually stand out so it looks like an intended shortcut now
- neon city construction: construction shortcut made visually better so it looks like an intended shortcut.
- looking back in the lift doesn't restart the match anymore in offline mode when playing alone...
- item alarm is reset once the player controller loses its character
- fixed a lot of lods with fences
- ready go sound now in effects category so you can mute music and still have that sound
- removed possibility to start a stunt while getting ballooned
- snowy mountain river sticking through the floor fixed
- fix tunnel lod
- fix landscape lod issues when boosting or splitscreen
- made fence between gates a different color so it is more distinguishable from the gates
- sync cars / lifts / helicopters to the "START" of the match to avoid a random unfair advantage in online or time attack etc...
- fixed an execution order inconsistency when jumping and boosting
- added the possibility to disable items in time attack (current mode will also be shown on end screen)
- fixed camera for spectator when entering a teleporter
- fixed an issue where a UI element could pop up on the spectator which wouldnt go away after
- snowmen shouldnt hit you anymore if you shoot them backwards
- train is now a snowboard-able surface
- neon city sidewalk collision issue fixed
- added red / blue explanation to guides
- added super trick explanation to guides
- changing helper tools in a race in online mode should now get carried over back to the lobby
- added scenic route to progress view
- fixed campaign progress
- fixed a bug, that could cause the host to start the match, even though a player wasn't loaded yet, but a spectator took its place... Which resulted in the one player not being able to play.
- fixed a bug in which reopening a lobby could result in the game not registering the amount of players in the lobby correctly
- full lobbies now showing up in server browser
- spectator UI refreshes now when you switch character
- updated splash screens
v0.6.3
- fixing respawn at goal after going through lift
- fixed an issue where the game is getting confused when shortcutting too much on snowy mountain and neon city and shows "WRONG WAY"
- entering a shortcut while crashing doesnt automatically make you enter the shortcut anymore
- fixed speed lines and camera speed effects not working online sometimes
- start camera wrong direction fixed
- fixed blue / red item box inconsistency when all of the items are disabled
- fixed an issue where the camera was closeup when standing online on some machines
- look back when entering lift has weird camera behaviour fixed
- spectator left right inconsistency fixed
- players need to wait for bot to finish race when player leaves and gets turned into bot fixed
- respawn skip in neon city removed
- spectator gets wrongly assigned to a player in full lobbys fixed
- player join crashes game on host fixed
- players dont get kicked anymore if they spam (A) at the end of a race in online mode