Shred the slopes in SLOPECRASHERS! Carve your way through epic courses, stomp mind-blowing tricks or unite your crew for gnarly multiplayer mayhem. Feel the rush with our next-level physics engine that brings rad arcade snowboarding action to life.
I fixed a lot of bugs in the recent demo - here is the full patch notes!
- different players can now choose different control layouts without weird double bindings
- entering the options menu caused a lagspike (reduced that up to 90%)
- the AI got stuck in front of the lift in certain occasions
- the AI didnt want to progress into the next lap
- the lift did let you in but didnt bring you to the top in certain occasions which caused the race to soft lock if it happened to a player
- AI scaling based on speed classes actually works now lol
- AI is now using the boost bar
- fixed bugs with control schemes getting overriden by default controls
- fixed bug where key binding was ignored
- fixed bug where deletion of key binding caused new key bindings to be ignored
- it is now possible to invert specific axes in the keybinding
- rotating camera does now consider the gravity and not the character rotation
- fixed bug that caused the mouse cursor to appear even if you used the gamepad which could cause wrong inputs
- fixed mouse navigation in key rebinding
- fixed bug that prevented player 2,3,4 to access their options
- fixed bug that caused showing player 1 controller in player 2,3,4 options
- fixed character voice audio getting cut off constantly in splitscreen
If you find more bugs / have feedback - let me know!
Have fun,
-peek