Last fixes before ZLAN! (Updated 2)

Slopecrashers

Shred the slopes in SLOPECRASHERS! Carve your way through epic courses, stomp mind-blowing tricks or unite your crew for gnarly multiplayer mayhem. Feel the rush with our next-level physics engine that brings rad arcade snowboarding action to life.

ZLAN is quickly approaching! And I tried to fix all the issues you've been having! So here is the (hopefully) last patch before the event! Update v0.6.4.7 - fixed an issue where lag (game lag not network lag like when moving the window or alt+tabbing) affected the race timer -> this could cause the player's timers to run out of sync. Update v0.6.4.6 - fixed private lobbies being reset to public after a match is over - fixed logging on clients - fixed an issue that could cause the name on the spectator to not show up at the start of the match - item start sync improved when you start shooting an item so it doesnt look like it starts behind you as much anymore (on clients) - fixed a camera stutter issue on spectator when player did a 180 v0.6.4.5 - Item fixes: (It should not be possible anymore for the snowman to hit yourself) - also the items are not having these visual glitches anymore on clients (there is still a bit of sync starting jitter going on when shooting but afterwards it looks much better now) - the snowman (that is standing arround) cannot hit clients two times anymore - state of snowman and rock properly synced now - items have proper visual hit effects on clients now (explosions etc..) - bees properly synced between machines - Finishing at same time in a race should now correctly show both players having the same rank - plus no server bias anymore - best lap time now showing up correctly - spectator now has character sound - spectator stunt properly replicated - show end result on spectator - spectator ranking shows up when late joining - spectator waiting for lift to finish before attaching itself to character again Old Patch notes from this week: v0.6.4 - made the snowmanslope gliding shortcut towards the end visually more appealing (it feels like a shortcut now and not like a OOB area) - made the shortcut in snowy mountain around the fences less of a "try to remember where death barriers are" but instead make fences bigger so it is more clear where the barriers are. - neon city scenic route: construction shortcut made more visually stand out so it looks like an intended shortcut now - neon city construction: construction shortcut made visually better so it looks like an intended shortcut. - looking back in the lift doesn't restart the match anymore in offline mode when playing alone... - item alarm is reset once the player controller loses its character - fixed a lot of lods with fences - ready go sound now in effects category so you can mute music and still have that sound - removed possibility to start a stunt while getting ballooned - snowy mountain river sticking through the floor fixed - fix tunnel lod - fix landscape lod issues when boosting or splitscreen - made fence between gates a different color so it is more distinguishable from the gates - sync cars / lifts / helicopters to the "START" of the match to avoid a random unfair advantage in online or time attack etc... - fixed an execution order inconsistency when jumping and boosting - added the possibility to disable items in time attack (current mode will also be shown on end screen) - fixed camera for spectator when entering a teleporter - fixed an issue where a UI element could pop up on the spectator which wouldnt go away after - snowmen shouldnt hit you anymore if you shoot them backwards - train is now a snowboard-able surface - neon city sidewalk collision issue fixed - added red / blue explanation to guides - added super trick explanation to guides - changing helper tools in a race in online mode should now get carried over back to the lobby - added scenic route to progress view - fixed campaign progress - fixed a bug, that could cause the host to start the match, even though a player wasn't loaded yet, but a spectator took its place... Which resulted in the one player not being able to play. - fixed a bug in which reopening a lobby could result in the game not registering the amount of players in the lobby correctly - full lobbies now showing up in server browser - spectator UI refreshes now when you switch character - updated splash screens v0.6.3 - fixing respawn at goal after going through lift - fixed an issue where the game is getting confused when shortcutting too much on snowy mountain and neon city and shows "WRONG WAY" - entering a shortcut while crashing doesnt automatically make you enter the shortcut anymore - fixed speed lines and camera speed effects not working online sometimes - start camera wrong direction fixed - fixed blue / red item box inconsistency when all of the items are disabled - fixed an issue where the camera was closeup when standing online on some machines - look back when entering lift has weird camera behaviour fixed - spectator left right inconsistency fixed - players need to wait for bot to finish race when player leaves and gets turned into bot fixed - respawn skip in neon city removed - spectator gets wrongly assigned to a player in full lobbys fixed - player join crashes game on host fixed - players dont get kicked anymore if they spam (A) at the end of a race in online mode