Warmfix Update 1.1c - Alchemy Mini-rework + Carpentry Improvements & More

Kiwi Clicker - Juiced Up

Deliver more and more kiwis to satiate the kings' hunger - sacrifice their pulp and transcend beyond your fruital form!

[img]{STEAM_CLAN_IMAGE}/42524872/376cbebdfedf051fb68eb211733aa1cad8b40718.png[/img] Heyo - here's a medium-sized warmfix with some new things, some improvements and lots of fixes- Try out the new alchemy changes, they should feel VERY impactful and make it much more enjoyable! As always, you might need to re-open steam to receive the update. Cheers & have fun! [h3]ALCHEMY MINI-REWORK[/h3] [strike]REMOVED[/strike] - Auto-merge: No longer exists in the potion tree [b]NEW - Potion queue: Store up to 9 potions in your cauldron[/b] [list] [*] Merge Potion & Merge Effect: Separate unlocks > one unified unlock [*] Starting potion interval: 210s > 150s [*] Final potion interval: 150s > 70s [*] Starting Storage: 2 shelf slots > 3 shelf slots (max unchanged) [/list] [h3]MAJOR FIXES & CHANGES[/h3] [list] [*] Fixed potions behaving erratically when dragged over stations [*] Fixed carpentry easily getting into an infinite king-summon state [*] Auto-buy ratio can now be set to 0, to completely ignore a station [*] You can now hold shift(5) or control(25) when changing auto-buy ratios [*] Carpentry auto-upgrades now ignore locked stations in penances [*] Fixed underground bouncer appearing much later than they should [*] Alchemwiwis' potion-throwing logic now properly prioritizes stations [*] Offline gains will now trigger after 10 minutes, and the screen after 30 (used to be 15min, 1h) [/list] [h3]MINOR FIXES & CHANGES[/h3] [list] [*] New sounds & animations added to wiwi lab & wiwi leveling [*] Fixed challenges not taking into account the 10% exploit bonus when checking goals [*] Removed 'esc' from keys that count for the penance 'clicky cla-', eh, you know which one it is [*] Fixed the game showing +0 on kiwi gains when your income is insignificant instead of still displaying the number that precision turns into 0 because it's comparatively oh-so-small [*] Fixed carpentry ratio colors often getting stuck on multiple icons [*] Fixed an error that could happen with alchemwiwi throwing potions [*] Reduced the minimum windowed size from small to itty-bitty [/list]