ADVANCED SETTINGS ARE HERE!

Kiwi Clicker - Juiced Up

Deliver more and more kiwis to satiate the kings' hunger - sacrifice their pulp and transcend beyond your fruital form!

[img]{STEAM_CLAN_IMAGE}/42524872/6b920155664ad5a1aa442925a322585c9e63b4e5.png[/img] Heyo, hope you had a nice week - anyway, here's the first part of the Advanced Settings Update! This contains some of the [b]most frequent requests players have made[/b], both for settings as well as QoL improvements! Most of the changes for the second part have also already been decided - to see them or suggest your own, [b][url=https://discord.gg/Y5ACDGQSFx]join the official Kiwi Clicker Discord![/url][/b] [b]From this point onwards, this post will mostly become a loooooooong list of settings that were added.[/b] Cheers & have fun! [h1]ADVANCED OPTIONS - PART 1 / 2[/h1] A BEEG panel with options has been added to your game menu with multiple improvements & player-requested options; [b]you will find it at the top center of your screen![/b] [h3]GAMEPLAY SETTINGS ADDED[/h3] [list][*] [b]USE HOVER CLICKING[/b] - When enabled, hover a spammable object without clicking to start clicking automatically! [*] [b]OPEN TREE AFTER TRANSCENDING[/b] - When disabled, the transcendence tree will no longer open automatically after you transcend. [*] [b]AUTO-BUY KIWI KURSOR[/b] - When enabled, carpentry's initial auto-buy ability will also purchase upgrades for your big kiwi. [*] [b]20s TO SET UP[/b] - When enabled, any king summons will wait for 20s after you have transcended or just opened the game again.[/list] [h3]VISUAL SETTINGS[/h3] [list][*] [b]VERTICAL SYNC[/b] - When disabled, the game will have an uncapped framerate instead of matching your monitor's refresh frequency. [*] [b]REDUCE FPS WHEN NOT PLAYING[/b] - When enabled, the game will run at 5 frames per second if the application is not focused. [*] [b]SHOW GUN CURSOR[/b] - When disabled, the kiwilashnikov reticle will no longer replace your system cursor even after it is unlocked. [*] [b]POPPING NUMBERS[/b] - When disabled, numbers showing how much you gained or lost of something will no longer appear above objects. [*] [b]PARTICLE EMITTERS[/b] - When disabled, all particle effects will no longer activate, like big kiwi spewing kiwis or things exploding. [*] [b]ARCHER ARROWS[/b] - When disabled, all arrows fired by archers will become invisible while still hitting their targets normally. [*] [b]SHOW STATION CORRUPTION[/b] - When disabled, all corruption effects from buying transcendence upgrades will no longer appear. [*] [b]SHOW PEEL SPINNING WHEEL[/b] - When disabled, the spinning wheel animation when applying a peel or spikie will no longer appear.[/list] [h3]INTERFACE SETTINGS[/h3] [list][*] SHOW PRICE ON UPGRADE BUTTON - When enabled, a price indicator will appear above every station's upgrade level. [*] EVERYTHING INCREASE COUNTER - When enabled, a counter for your total amount of everything increase will appear under your koin counter. [*] SHOW REMINDERS AND HOVER HELPERS - When disabled, reminders like 'don't forget to click here' and hover helpers like 'buy upgrades to gain points' will no longer appear. [*] SHOW PROGRESS % NEXT TO KING - When enabled, a little % indicator of how close you are to the next king will appear in the yellow summoning ring. [*] SHOW PULP GAIN DURING PENANCES - When enabled, a counter for how much pulp you have collected will appear on your active penance UI. [*] CLICKING OUTSIDE CLOSES TOOLTIPS - When disabled, clicking outside the main-screen tooltips will no longer close them automatically.[/list] [h3]SOUND SETTINGS[/h3] [list][*] MUTE GAME WHEN NOT PLAYING - When enabled, the game will mute itself and return to your previous settings when you focus/unfocus the application. [*] KING SOUNDS BYPASS ALL MUTING - When enabled, king-related sounds will still play even when sounds are muted by any means. [*] ADD REVERB WHILE UNDERGROUND - When disabled, the game will no longer change how it sounds when you move underground.[/list] [h1]BALANCE CHANGES[/h1] This update also comes with a bigger focus on using your profession's strengths as a meaningful source of transcendence points - general point gain has been mildly reduced with professions receiving buffs: Carpentry - Much higher max bonus multiplier per kingling and maximum bonus multiplier limit Alchemy - Feeding the king potions now scales with the number of kings you've summoned as well Archery - Was making about 10x more points than other professions and now makes only 7x more [h1]QUALITY OF LIFE IMPROVEMENTS[/h1] [list][*] The game's sound now changes considerably when moving into the underground [*] Alchemy now has a trash can that you can use to discard unwanted potions for whatever reason [*] There's now a king counter that shows the total amount of kings you've summoned in the current run [*] Alchemwiwi now throws potions on all stations during 'level one for all' penance runs [*] Your new transcend currency total after transcend is shown in the transcendence confirmation screen [*] There's now a percentage progress indicator on your penance progress bar, now you can see how little it moves numerically! [*] Popping numbers have been realigned to avoid going offscreen and covering relevant ingame information [*] Auto-kiwiker's upgrade window now opens a lot more to the left... it seems like this was a minor grievance for multiple players? [*] Flagelant kiwi's chains no longer cover your penance bonus number when activated [*] Minor visual improvements to the manual saving section in the game's menu screen[/list] [h3]MINOR FIXES[/h3] [list][*] Tentative fix for all transcend tree nodes disappearing for a fraction of players with specific hardware [*] Upgrade tooltips now properly update their data when auto-upgrading happens while they're open[/list]