Deliver more and more kiwis to satiate the kings' hunger - sacrifice their pulp and transcend beyond your fruital form!
[img]{STEAM_CLAN_IMAGE}/42524872/c1a0d6b76bedb338211702049534d7fbdd52f6ac.png[/img]
[h3]Hello, hello - the ending(s) update is here![/h3]
This update contains the new endings + localization support + quality of life changes - I'll go over them below... but you might want to just play and see it!
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[h1]NEW ENDINGS[/h1]
There are two new endings in the game - I won't go over what happens or when.
If you continue progressing, you will end up finding all of them - so don't worry about missing something!
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[h1]PRESTIGE PRESTIGE[/h1]
This update adds a new simple prestige at the very end of the game - just in case you want to play a bit further and see some huge gains!
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[h1]LOCALIZATION SUPPORT[/h1]
[h3]PT-BR LOCALIZATION + PARTIAL FRENCH & TURKISH SUPPORT[/h3]
The game now supports supporting multiple languages!
I've translated it to PT-BR myself, and we also have the coolest community members working on other languages too!
For now, you can also select French or Turkish, which are 50%+ translated as well.
If you'd like to help increase the amount of languages, just [b][url=https://discord.gg/Y5ACDGQSFx]join our Discord[/url][/b] and hop over to the translation corner!
[h3]QUALITY OF LIFE CHANGES[/h3]
[list][*]Reworked the peeler & peel tooltips for improved readability & clarity
[*]Spikies now remove your worst peel instead of the last one
[*]Added a bonus multiplier counter to the carpentry king
[*]Added a kurse gain indicator when feeding the alchemy king
[*]If the player breaks maximum delivery speed, it is now converted into bag size
[*]Improved multiple tooltips that were harder to read than the remainder
[*]Improved penance instructions & they now appear more easily
[*]Improved when the dark section shows up + added cryptic hints
[*]Bonus kings from kards no longer devalue progression by increasing the king count
[*]Offline bonuses & time skips now fill up Alchemy's potion cauldron's capacity
[*]Reduced obstruction of essential info caused by king-clicking income
[*]Discord button added to the offline gains screen so more people join!
[*]The cosmic visitor now stays longer on screen
[*]Increased the amount of significant digits in scientific notation
[*]Halloween visuals finally reverted (what a great year for pumpkins that was)[/list]
[h3]BALANCE CHANGES[/h3]
[list][*]Lucky peel kard count reduced (2,4,9,21) > (2,4,7,11)
[*]Alchemy potion cooldown greatly reduced (max/min 150/70 > 120/40)[/list]
[h3]FIXES AND OTHER CHANGES[/h3]
[list][*]Fixed inconsistent behavior in carpentry where it could skip multiple kings
[*]Fixed underground reverb effect not triggering properly
[*]Fixed unclickable cosmic visitor spots & improved partially visible ones
[*]Performance improvements for the lategame
[*]Fixed kard effects (wiwi happiness, archers) no longer appearing for some players
[*]Fixed offline bonuses not giving profession rewards before certain unlocks
[*]Fixed framerate settings resetting on game reload
[*]Fixed penance growth total showing total level in some cases
[*]Fixed shortcuts triggering while the game's menu is opening
[*]Fixed wiwis not using all name combinations they should have
[*]Fixed wiwis looking weird if they evolved twice at once[/list]