Brigand: Oaxaca is a highly difficult post-apocalyptic RPG/FPS set in Mexico. Emphasis is on challenge, a branching story with multiple endings, and total freedom of action (kill friendly characters, rob stores, jump across roofs, etc.).
Save files are now 10% to 20% smaller, and there is a new option in the launcher to accommodate for multiple languages: Chinese, Korean, Japanese, Thai, Vietnamese, Russian, Baltic, Greek, Turkish, Arabic, and Hebrew. Russian and Chinese translations already underway.
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Also fixed a few minor bugs with volume settings and NIGHTMARE Spanish translation.
[b]Complete list of changes:[/b]
SOURCE CODE:
-Completely reworked save files (smaller, more efficient).
-Included new language option in Launcher for future translations.
-Demo Launcher can now change all settings other than world editor.
-INI file now shows launcher options so it can be edited by hand more easily.
-Fixed bug with "giveToPlayer" and "giveToDefault" commands that would occasionally exit the current script.
-Fixed some minor volume settings glitches when loading maps and games.
SCRIPTS:
-(PANAMA) Fixed character creation screen background in SQUIRREL challenge map.
-(NIGHTMARE) Fixed voodoo AI and Steam achievements in NIGHTMARE Spanish translation.
-(EXTRAS) Buffed the character classes in PANZY story in EXTRAS DLC (to match custom class skill points).
RESOURCES:
-Updated all story files with new save format.