Rebuild a ruined city in this post-apocalyptic mix of strategy and simulation. Manage survivors, scavenge for food and supplies, deal with rival gangs, illness, interpersonal strife and zombie attacks.
Minor updates which mainly affect the modding system.
Users on Mac OS 10.15 (Catalina) may see a security warning when they install Rebuild 3. I'm afraid I've been unable to get Apple's new notarization system to work with our engine. This may result in Rebuild 3 being unavailable for Mac in future OS editions, or needing a security workaround to install. I'm sorry!
Changelog:
1.6.28
Adobe/Harman AIR version 33.0.2.338
Fix Colins fighting each other
Chinese and other new character sets for modding localization
1.6.24-1.6.27
Attempts to support app notarization for Mac OS 10.15 (Catalina) - FAILED
1.6.23
Fixed issue with modding arrays
Added debug ability to spawn a single equipment of a given type
High graphics quality increases framerate from 30 to 60 on devices which support it
Fix bug allowing null skin color
1.6.20-1.6.22
Updates to other platforms
1.6.19
Fixed unclear wording in Faction Meet event
Fixed minor typos in event results
Fail quietly on corrupt mod error during game load
Better handling of invalid mods during manual install
support custom rules tags for building for localization (eg rule_square_burbs_cuteName = burbs, usage [square_cuteName])
fixed superhero perk levels shouldn't go to 12 only 11
fixed repeating "running out of food" event with debug options on
improved orientation change detection
stretch main menu on non 16:9 screens
fixed Van Duke Rifle hunting perk
fixed create edge buildings if needed for placing zombie traps quest
fixed issue finding graveyard in villain quest if it's already somehow scouted
fixed ghost tutorial menu with overlapping text