Version 1.6.28 Minor update

Rebuild 3: Gangs of Deadsville

Rebuild a ruined city in this post-apocalyptic mix of strategy and simulation. Manage survivors, scavenge for food and supplies, deal with rival gangs, illness, interpersonal strife and zombie attacks.

Minor updates which mainly affect the modding system. Users on Mac OS 10.15 (Catalina) may see a security warning when they install Rebuild 3. I'm afraid I've been unable to get Apple's new notarization system to work with our engine. This may result in Rebuild 3 being unavailable for Mac in future OS editions, or needing a security workaround to install. I'm sorry! Changelog: 1.6.28 Adobe/Harman AIR version 33.0.2.338 Fix Colins fighting each other Chinese and other new character sets for modding localization 1.6.24-1.6.27 Attempts to support app notarization for Mac OS 10.15 (Catalina) - FAILED 1.6.23 Fixed issue with modding arrays Added debug ability to spawn a single equipment of a given type High graphics quality increases framerate from 30 to 60 on devices which support it Fix bug allowing null skin color 1.6.20-1.6.22 Updates to other platforms 1.6.19 Fixed unclear wording in Faction Meet event Fixed minor typos in event results Fail quietly on corrupt mod error during game load Better handling of invalid mods during manual install support custom rules tags for building for localization (eg rule_square_burbs_cuteName = burbs, usage [square_cuteName]) fixed superhero perk levels shouldn't go to 12 only 11 fixed repeating "running out of food" event with debug options on improved orientation change detection stretch main menu on non 16:9 screens fixed Van Duke Rifle hunting perk fixed create edge buildings if needed for placing zombie traps quest fixed issue finding graveyard in villain quest if it's already somehow scouted fixed ghost tutorial menu with overlapping text