Version 1.5 - workshop modding

Rebuild 3: Gangs of Deadsville

Rebuild a ruined city in this post-apocalyptic mix of strategy and simulation. Manage survivors, scavenge for food and supplies, deal with rival gangs, illness, interpersonal strife and zombie attacks.

Though I've been busy working on a [url=http://fantasticcontraption.com]new game[/url] for the Vive and Steam VR, I'm still giving Rebuild 3 the love. And now so can you! You can now create mods that edit game settings or language files, molding Rebuild 3 into what you want it to be. See the Config > Modding menu in the game, and [url=http://rebuildgame.com/mods.php]the official website[/url] for more information. Version 1.3.3 - 1.5.2 changelog: create config mods and distribute with the steam workshop create language mods and distribute with the steam workshop upgraded to air 19.0.0.213 release updating mods installing/removing/updating mods in non-steam environments added another way to find the hope lab add where buttons for several plot notice hints move radial buttons to top so others don't overlap new look for MissionMenu and it's back on slower devices larger fonts option makes results menu easier to read consolidated config menu graphics options moved Hide Survivors from config menu to debug menu don't require a reboot after switching graphics options place tooltips correctly on larger/denser screen resolutions ignore setting or logfile save failures but always display autosave fails switch to tiny textures on mobile if crash occurs while initializing bigger ones backup/restore function on save menu lets you manually move savegames to other devices Log Autosave debug feature now copies savegame to clipboard can now change difficulty from bottom of info > government menu new tiny textures setting for iPad 2, iPad mini 1, all iPod Touches show bunkers and tower upgrades in light graphics mode made preloader continue button more responsive fixed weemen event, get a flamethrower not rocket launcher fixed berries event, allow researching again fixed people dying with no notice fixed incorrect death reasons fixed roamers blocking quests fixed spawning mobs on potential quests fixed disappearing goal in hope fixed black map after changing graphics quality fixed right side notices disappearing on load fixed right side notices overlapping fixed wonky survivor faces after changing graphics quality fixed reward for spokane government plotline fixed (maybe?) survivors disappearing between cities fixed ghost missions fixed scrolling text on results fixed resizing in vancouver fixed GameConfig settings like GOAT_YEAR fixed children appearing the wrong age fixed double kathleens fixed preloader error copy to clipboard on mobile