Version 1.6.10 bugfix update

Rebuild 3: Gangs of Deadsville

Rebuild a ruined city in this post-apocalyptic mix of strategy and simulation. Manage survivors, scavenge for food and supplies, deal with rival gangs, illness, interpersonal strife and zombie attacks.

Hey everyone! Just a quick update with some minor bugs that have been reported through Rebuild 3's handy in-game feedback tool. Thanks so much everyone for helping me track these down! Changelog: 1.6.10 fixed dutch diary (thanks to pinguin333!) fix to hospital babies event fix special crowbar names fix gifting items to pig farmers fix infinitely allying with some faction fix lily hearing lily cry fix clicking on faction portraits on pages 2+ fix load screen warning on some weird android kernels fix backup/restore system fix pilots begging you to let them on an airplane fix bartenders getting confused with preachers 1.6.8 chill out the dangerous zed in Trail especially on Easy difficulty fixed spies becoming visible after Spotting Spies tech researched fixed leave city hall goal fixed accidentally double-clicking squads during mission assignment 1.6.7 make regular ending more clear with a goal and shorter wait before win announcement Now back to prototyping for the Next Big Thing...