Version 1.6.0 - bug fixes and minor tweaks

Rebuild 3: Gangs of Deadsville

Rebuild a ruined city in this post-apocalyptic mix of strategy and simulation. Manage survivors, scavenge for food and supplies, deal with rival gangs, illness, interpersonal strife and zombie attacks.

Looks like things are running smoothly in Deadsville now. I've been off in an entirely different universe working on a VR Puzzle game called [url=http://store.steampowered.com/app/386690]Fantastic Contraption[/url] which we released a couple weeks ago. I came back to Rebuild to fix a few issues and got all nostalgic looking through the code. This game filled my waking life for 3 years - morning, noon, nights and weekends I worked on it and worried about it. Rebuild 3 is my greatest accomplishment, but it did wreck my psyche and break my heart. I'll always love it though. <3 1.6.0 politicians can bring an extra survivor with them instead of spawning a random extra one halve the number of squares you need on epic size maps can now upload zip files with multiple properties text files to Steam Workshop better cleanup of ghost missions better cleanup of schmooze missions click on faction portrait to find their location even if unscouted fixed wrong pronouns in several events fixed error noise when spawning first zombie icon in tutorial fixed bath salts count so it doesn't always say 200 fixed nelson questline ending and reward fixed mobs aren't destroyed when moving through factions fixed calling dead mother/father "my daugher" fixed game center issue on android use pastebin for backup / restore over internet