Version 1.5.6 - bugfixes and better language mod support

Rebuild 3: Gangs of Deadsville

Rebuild a ruined city in this post-apocalyptic mix of strategy and simulation. Manage survivors, scavenge for food and supplies, deal with rival gangs, illness, interpersonal strife and zombie attacks.

If you're curious about language modding in Rebuild 3, I've got a page [url=http://rebuildgame.com/mods.php#language]here[/url] that explains how, and I've set up a place for fans to work together to translate the game [url=http://ackuna.com/translate-/rebuild-3#german]here[/url], since damn it is a HUGE job. Kudos to everyone currently working on it! Version 1.5.6 changelog (since 1.5.3): support for more language pack characters and accents can now upload mods as zip files containing multiple text files improved handling of google games / gamecenter errors on game load stop making noise on errors on slower devices stop logging to cookies on slower devices reduce logging to speed up performance improved error handling during backup/restore flamethrower and flare gun now count as firearms and need ammo crowbar now classified as melee weapon fixed "+ distance" danger hover text fixed recruitment schmooze event fixed mod persistence on some devices fixed government rotten mission quest flickering fixed tutorial danger image