Version 1.2.0 Big Balance Chances

Metroplex Zero: Sci-Fi Card Battler

Neo-cyberpunk roguelike card battler. Strategically construct your decks, gain powerful cybernetic upgrades, and vanquish sinister MegaCorps in challenging card combat. Dive into a replayable single-player experience that blends RPG progression, deck-building strategy, and a futuristic sci-fi world.

## Patch Notes - v1.2.0 ---- Balance Changes: - Enemies - Novo Trooper: health and auto fire buffed - Assassin: attack ramping nerfed - Heroes - Dominik: now gains 1 energy a turn - Ionizing Slash: no longer decreases damage - Double Slash: damage buff - Siphon Slash: no longer decreases damage - Veda - Disturbing Touch: more damage - Yvette - Observe: Reworked to distribute energy - Ponderous Observe: +1 energy, +1 cycle, Reworked to distribute energy - Insightful Observe: Vulnerable now to all enemies, Direct energy can target allies, Reworked to distribute energy - Victoria - Energizing Protect: +1 energy - Mighty Protect: larger shield - Nevyn - Covered Reload: +1 armor and resistance - Explosive Casing: increased damage - - Alexei - Reliable Troubleshoot: gives more energy - Miyara - Charging Puncture: +1 energy - Lyssa - Meticulous Setup: +1 attack - FL13 - Empowering Firestarter: + 1 more magic - Intense Firestarter: more damage - Level Up Augments - Shadow Frequency Graft: now also gives attack when you stealth - PreVNRT Mk.1: +1 aegis - Tactical Hud Enricher: Reduced rarity to common - Power Amplifier: +1 attack on slay - Adaptive Armor: +1 armor and resistance gained - Deep Flow: +1 magic gained - Adaptive Matrix: Rework now applies dodge when damaged the first time and has the rarity increased to uncommon - Blade Expertise: instead of Finisher card being Thrust its Strong Thrust - Power Prep Module: +2 double damage counters - Rage Boosters: +1 attack & +1 duration - Cards - Affliction & Arcana - Harvest Essence: Reduced cost - Assassination & Stealth - Domino: increased damage - Precise Strike: increased damage - Unseen Menace: +1 attack for both stealth and marking - Ordnance & Rifle - Explosive Clip: +1 attack - Scheme & Stealth - Conspiracy Theory: cost removed - Arcana - Magic Missiles: damage increased - Assassination - Blade Frenzy: damage increased - Gouge: damage increased - Marked for Death: damage increased - Mince: damage increased - Lockdown - Energy CircuNet: +1 energy - Entrapping Bubble: +2 shields given - Kinetic Harness: Reworked to distribute energy - Overcharge: Energy increased by 2 - Ordnance - Dud: Power reduction increased - Penetration - Shuriken: damage increased - Protection - Spirit of Valor: +2 lifesteal - Scheme - Bold Ploy: cost removed - Collaborate: energy increased - Plan B: cost removed - Planned Accident: damage increased - Scan: +1 energy - Unviel Plan: now gives 1 energy next turn - Stealth - All Out: scaling greatly increased - Bide My Time: +1 attack - Deadly Blade: +attack increased - Hidden Blade: damage increased - Killer Intent: +attack increased - Misdirect: +1 energy - Out of Nowhere: energy on slay reduced by 3, damage increased - Shifting Shadows: +2 energy