Neo-cyberpunk roguelike card battler. Strategically construct your decks, gain powerful cybernetic upgrades, and vanquish sinister MegaCorps in challenging card combat. Dive into a replayable single-player experience that blends RPG progression, deck-building strategy, and a futuristic sci-fi world.
Metroplex Zero is here with turbocharged performance, full steam deck and controller support, plus a whirlwind of new content. A massive shoutout to our early access contributors – your bug reports, feedback and input has elevated this game into something extraordinary.
## Patch Notes - v1.4.0
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[h2]New Content:[/h2]
[list]
[*] New Augment: Bandaid Buddy
[*] New Augment: Combo - Duelist Training Data
[*] New Augment: Fire - Hazardous Lighter
[*] New Augment: General - Epic - Adrenaline Amplifier
[*] New Augment: Kinesis Converter
[*] New Augment: Peak Prep Module
[*] New Augment: Predictive Algorithm
[*] New Augment: Protection - Frontal Cowling
[*] New Augment: Surge Phylactery
[*] New Augment: VNet Crypto Miner
[*] New Enemy: Alley Cannon
[*] New Enemy: Grenadier
[*] New Enemy: Quadra Lancer
[*] New Enemy: Ripper - Elite
[*] New Enemy: Smoke Vandal
[/list]
[h2]Balance Changes:[/h2]
[list]
[*] Buff: Decreased Rarity of Overcharged Shield Prototype from Epic to Rare
[/list]
[h2]Art Improvements:[/h2]
[list]
[*] Art: Added Release Date Announcement Banner
[*] Art: New Enemy - Ripper
[*] Art: Setup Performance-Optimized Versions of all Battlefields
[*] Art: Update Banner for OST Release
[*] New Art: Fanatic Enemy Art
[/list]
[h2]UI Improvements:[/h2]
[list]
[*] UI: Now supports controllers
[*] UI: Now Supports Steam Deck
[*] UI: Controller control references added everywhere
[*] UI Fix: Battle Reaction Word font cleaned up
[*] UI: Added Option for Max Quality or High Performance
[*] UI: Updated the Keyword Glossary to match the final game mechanics
[*] UI: Cards will now unhighlight and highlight with hovering & selecting as phases change
[/list]
[h2]Bug Fixes:[/h2]
[list]
[*] Bug Fix: Deck Builder Tutorial Highlight Null Ref fixed
[*] Bug Fix: Remove Card from Deck with non matching
[*] Bug Fix: Run Ender card not working as intended
[*] Bug Fix: Can Chain not highlighting
[/list]
[h2]Project:[/h2]
[list]
[*] Project: Full Release banner
[*] Project: Removed Early Access Scene
[*] Project: Translated all new Augments
[/list]
Miscellaneous:
- Coding: Created Optimized Battlefield Background system