[img]{STEAM_CLAN_IMAGE}/33465355/813f1faeff21808c1c7111c0354adf117c113e04.gif[/img]
Version 0.16.1 is now live on the main, "default" branch.
If you have been playing 0.14 (the current default build) there are quite a few changes, particularly in the late game. This is the first version with an ending to the story line.
Non-spoilery list of changes since 0.14:
[list]
[*] End game scenario
[*] New technologies
[*] New anomalies, now totaling over 200 unique
[*] New space artifacts and discoveries
[*] New side missions/side-quests
[*] New alien races
[*] Improvements to mission log system
[*] Changes to early game/tutorial
[*] Havok more powerful, also targets asteroids and debris
[*] Changes to music tracks
[*] Objective indicators on map
[*] Improvements to controller support
[*] Players can now mod the stat modifiers from techs (See StarcomNexus_Data/StreamingAssets/Mods/readme.txt in your game install folder)
[*] Various minor gameplay adjustments
[*] Numerous bug fixes.
[/list]
[b]Save games are not compatible with content updates, but if you were in the middle of a game, don't panic. Your save game is still there and can be accessed by rolling back your client. [url=http://www.starcomnexus.com/early-access-updates-and-save-games/]See here for instructions.[/url][/b]
As always, if you encounter any bugs or have any questions or suggestions, submit them via F8, post in the discussion forum or join the game's Discord.
Thanks for playing Starcom: Nexus!
- Kevin