Version 0.16.1 Now Live on Default Branch!

Starcom: Nexus

Suddenly thrown into an unknown galaxy, you must explore, fight or befriend aliens and transform your ship from a small survey vessel into a powerful battlecruiser to unravel the mystery of the forces that brought you here and find your way home.

[img]{STEAM_CLAN_IMAGE}/33465355/813f1faeff21808c1c7111c0354adf117c113e04.gif[/img] Version 0.16.1 is now live on the main, "default" branch. If you have been playing 0.14 (the current default build) there are quite a few changes, particularly in the late game. This is the first version with an ending to the story line. Non-spoilery list of changes since 0.14: [list] [*] End game scenario [*] New technologies [*] New anomalies, now totaling over 200 unique [*] New space artifacts and discoveries [*] New side missions/side-quests [*] New alien races [*] Improvements to mission log system [*] Changes to early game/tutorial [*] Havok more powerful, also targets asteroids and debris [*] Changes to music tracks [*] Objective indicators on map [*] Improvements to controller support [*] Players can now mod the stat modifiers from techs (See StarcomNexus_Data/StreamingAssets/Mods/readme.txt in your game install folder) [*] Various minor gameplay adjustments [*] Numerous bug fixes. [/list] [b]Save games are not compatible with content updates, but if you were in the middle of a game, don't panic. Your save game is still there and can be accessed by rolling back your client. [url=http://www.starcomnexus.com/early-access-updates-and-save-games/]See here for instructions.[/url][/b] As always, if you encounter any bugs or have any questions or suggestions, submit them via F8, post in the discussion forum or join the game's Discord. Thanks for playing Starcom: Nexus! - Kevin