Greetings Commanders,
The game has been updated to 0.10.3 on the main branch. Save games are not compatible with content updates, but if you were in the middle of a game, don't panic. Your save game is still there and can be accessed by rolling back your client. [url=http://www.starcomnexus.com/early-access-updates-and-save-games/]See here for instructions[/url].
Spoiler-free summary of new features in 0.10.x:
[list]
[*] New content: sectors, anomalies, new races, etc.
[*] Dynamic announcements (don't require client update)
[*] Various mission changes
[*] New random encounter system
[*] Changes to drop generation
[*] Coordinates and distance of cursor on map
[*] Soften shield "hit" sound
[*] Nexus gateway fades to black instead of white
[*] Player engines get a performance boost in deep space
[*] Numerous balance changes to techs
[*] Players able to build locked blueprints fixed
[*] Save games use ship name
[*] Save game pruning
[*] Lots of misc bug fixes, quality of life improvements
[/list]
Other news:
[list]
[*] Valve has approved the submitted trading cards which are now available. The card images are high-res renderings of some of my favorite anomaly images.
[*] Cloud-save has been enabled.
[/list]
As always, if you have any questions or technical problems you can reach out to me or other players for help via:
[list]
[*] [url=https://steamcommunity.com/app/863590/discussions/]The Steam Community discussion forums[/url]
[*] [url=https://discord.gg/uddMTC5/]The game Discord channel[/url]
[/list]
- Kevin
[i]One of the many new anomaly images from the latest update. What could it be?[/i]
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33465355/5b41342eed8bd7e87d851fe30ddf53b810259b4b.png[/img]