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Starcom: Nexus has now been updated to 0.12.4 on the main, "default" branch.
The previous default was 0.10.3, so if that's the last one you played, there are quite a few changes. Here is the spoiler-free list of the major ones if you missed last weekend's update.
[list]
[*] Universe is now generated with a hybrid procedural/designed system. Some sectors are procedurally generated, some are designed, some are a combination.
[*] Bigger universe. There are now close to 100 star systems with over 300 planets, over half of which have some kind of anomaly or discovery.
[*] 130+ unique planetary anomalies/scan discoveries.
[*] New alien races.
[*] New technologies.
[*] New weapons.
[*] New missions/side-quests.
[*] New achievements.
[*] Updated trade system.
[*] Experimental difficulty settings.
[*] Improved controller support.
[*] Players can now leave notes on the map by right-clicking.
[*] Improvements to the mission log including search function.
[*] Updates to localization.
[*] Various balances changes.
[*] Misc. bug fixes.
[/list]
[b]Save games are not compatible with content updates, but if you were in the middle of a game, don't panic. Your save game is still there and can be accessed by rolling back your client. The version you probably want is Beta 0.10 Stable. [url=http://www.starcomnexus.com/early-access-updates-and-save-games/]See here for instructions[/url].[/b]
As always, if you encounter any bugs or have any questions or suggestions, submit them via F8, post in the discussion forum or [url=https://discord.gg/uddMTC5]join the game's Discord[/url].
Thanks for playing Starcom: Nexus!
- Kevin
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