Greetings commanders!
Most of you probably know that I've spent the past 4+ years working on a follow-up to [i]Starcom: Nexus[/i], called [i]Starcom: Unknown Space[/i]. It's not a direct sequel, but another chance to explore a new universe, with new enemies and allies, and a new story. (Maybe with some hidden connections to the Nexus story...?)
I'm excited to announce that it has just officially graduated to 1.0 release, coinciding with [b]Steam's Space Exploration Fest[/b] with a 20% launch discount. And there's now a bundle with both games for an additional 10% off.
https://store.steampowered.com/bundle/44628/Starcom_Universe_Bundle/
With over 230 different planet anomalies across over 150 star systems, [i]Starcom: Unknown Space[/i] is larger and, according to most players' impressions, better than the original. It strives to preserve the core gameplay and exploration experience, while improving several core areas such as improved mission tracking, more characters, better ship design, and many quality of life improvements.
[img]{STEAM_CLAN_IMAGE}/33465355/eeea32f7136230850ff3665e12cd524b07109de1.png[/img]
[i]Some of the hundreds of anomalies in Starcom: Unknown Space[/i]
Thanks for supporting Starcom and indie games!
- Kevin