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Update 0.16 is now available as an opt-in Beta.
Assuming no major problems, that version will become the default branch sometime next week.
To opt-in now, you just need to right-click on the game in your library, choose properties and go to the Betas tab. There is no password.
[url=http://www.starcomnexus.com/early-access-updates-and-save-games/]Click here to see detailed instructions.[/url]
If you are playing 0.14 (the current default build) there are quite a few changes, particularly in the late game. This is the first version with an ending to the story line.
Non-spoilery list of changes since 0.14:
[list]
[*] End game scenario
[*] New technologies
[*] New anomalies, now totaling over 200 unique
[*] New space artifacts and discoveries
[*] New side missions/side-quests
[*] New alien races
[*] Improvements to mission log system
[*] Changes to early game/tutorial
[*] Havok more powerful, also targets asteroids and debris
[*] Changes to music tracks
[*] Objective indicators on map
[*] Improvements to controller support
[*] Players can now mod the stat modifiers from techs (See StarcomNexus_Data/StreamingAssets/Mods/readme.txt in your game install folder)
[*] Various minor gameplay adjustments
[*] Numerous bug fixes.
[/list]
As always, if you encounter any bugs or have any questions or suggestions, submit them via F8, post in the discussion forum or join the game's Discord.
[b]Note that save games are not compatible across content updates, but you always have the option of switching to a previous build to keep playing an older save.[/b]