v12.12.2024b Changelog

The Local Playtest

[url=https://discord.gg/5fdgd8A6s8][img]{STEAM_CLAN_IMAGE}/45017467/47fe6906f0f8d712101759a16b3a4e8797a5b385.png[/img][/url] [h1]Speedometer[/h1] [list] [*] The speedometer now provides direct insight into the speed you are actually being moved at behind the scenes [*] Previously, speed was calculated using a moving average of the distance you moved between the current and previous frame. This was quite inaccurate [*] Now the speed you see is absolute. The only modification being made is rounding to the nearest whole number [/list] [h1]Ghost Data[/h1] [list] [*] When viewing a Ghost Demo, you will now warned in the top right if your game version doesn't match the Ghost Data's version [*] This is particularly important with todays changes to the speedometer as now all previously recorded speeds are incorrect [/list] [h1]Multiplayer[/h1] [h2]Infection[/h2] [list] [*] Opposing players now have a waypoint on them, like the one on the battery in Capture [*] Small changes to the radar UI [/list] [h2]Announcement Options[/h2] [list] [*] You can now adjust the size of announcements that appear under the crosshair [*] You can also disable announcement sounds [*] Both of these are configured under HUD > Online [/list] [h2]Other[/h2] [list] [*] Fixed a bug where a Capture or Infection match could be started with only 1 player if Timed of Zen Chat is selected on the edit screen without being applied [*] Fixed a bug where profiles on both of the end of run podiums could not be clicked [*] Fixed scaling issues for the Infection and Capture HUDs [/list]