Devil Slayer - Raksasi is a top-down action game with procedurally generated dungeons, profound roguelike elements, and intuitive soul-like fighting. It's a fair and challenging game, dodging, timing, striking, you need to master them all to fight your way out of this cursed world.
[img]{STEAM_CLAN_IMAGE}/34710785/98adf9ba5b1fd3751b9535b2bdd4aa85cf56da91.jpg[/img]
[h1]# New Features[/h1]
- [b]A new item selection method[/b]: press a button to open the selection screen and quickly switch between active items, making it easier to manage a large inventory.
- Added an option based on player feedback to mute Feline Spirit and Dog Spirit.
[h1]# Adjustments - Darkness Challenge[/h1]
- Now new relics will be unlocked after completing Darkness Challenge [4] instead of Darkness Challenge [5].
- Adjust the title and description of Darkness Challenge [5].
- [b]Darkness Challenge [3][/b]: the number of random tokens decreased from 10 to 5.
- [b]Darkness Challenge [4][/b]: the number of random tokens decreased from 10 to 7.
[h1]# Adjustments - DLC Characters[/h1]
- [b]DLC Jehoshaphat[/b]: Adjusted the hitbox of attack action; add block hitbox to charged attack 1 and can trigger Perfect Block.
- [b]DLC Kharoum Charesh[/b]: Charged attack coefficient increased from 1.3 to 1.5; Ancestor's Fist can be summoned repeatedly in the same room, but only two fists can be present at the same time; Ancestor's Fist attack interval shortened from 3 seconds to 2 seconds.
[h1]# Adjustments - Misc[/h1]
- Increased the number of Disenchantment Bead to 7.
- Adjusted the Oddities summoned by the Cranial Bugger to automatically restore their status after passing through a room.
- Adjusted the player's casting action to release the skill immediately after dodging, and aim correctly at the target position.
- Adjusted the effect of [Trial Token - Journeyman Assassin] to avoid the appearance of assassins being too frequent.
[h1]# Fixes[/h1]
- Fixed the calculation of the number of Soul Crystals displayed on the game clear screen.
- Fixed name errors in the Staff Roll Screen.
- Fixed the issue with [Divine Fury - Golden] not immune to Frost.
- Fixed the issue with some corresponding effects not being correctly removed after losing a relic upon clearing Darkness Challenge [5].
- Fixed some script errors.