Hello everyone,
We’re Tripearl Games—and today, we’re incredibly excited to finally announce our second game:
[b]The Player Who Can’t Level Up[/b], an action roguelite based on the hit web novel and webtoon published by Kakao Entertainment.
If this is your first time hearing about it, the title says it all:
[b]In a world where everyone levels up, [i]one[/i] player is stuck at level 1. Forever.[/b]
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[h3][b]Why This Game?[/b][/h3]
We didn’t start with a big studio. We started with a story—and a challenge.
We loved the world of Kim Kigyu: a protagonist who defies the typical “power fantasy” by being powerless… and then finding power [i]his own way[/i]. It felt different. Honest. And we wanted to turn that world into something players could live and breathe through [b]stylish, high-impact gameplay[/b].
This isn’t just a novel adaptation with a few cutscenes and fan service.
This is a [b]full-fledged roguelite action game[/b] with a new side story, made in collaboration with the original creators.
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[h3][b]What Makes Our Game Different?[/b][/h3]
- [b]You can’t level up—but you can evolve.[/b]
Progress comes through strategy. Choose powerful perks (Ego Shards), adapt your style, and build your own way to survive the never before seen tower.
- [b]It’s built for gameplay-first players.[/b]
We enjoyed playing games like [i]Hades, Dead Cells, Devil May Cry, and Ninja Gaiden[/i]. We wanted combat that’s tight, stylish, and satisfying—backed by Unreal Engine 5 and full 3D freedom of movement.
- [b]Roguelite depth, without the grind.[/b]
Every run is different. Every floor, a new challenge. Die, grow stronger, and re-enter. You won’t get stronger just by numbers—you’ll need to adapt, learn, and outplay.
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[h3][b]From Page to Pixels[/b][/h3]
Adapting a beloved story into a game is never easy. It requires [b]care, respect, and a clear vision[/b].
Rather than simply recreating the original, we set out to [b]expand its world[/b], adding new layers of story and interactivity—while staying true to what made it special in the first place.
[b]We worked directly with the original author and artist[/b] to craft [b]a new story[/b] that fits seamlessly into the world of the webtoon—but offers fresh perspective and gameplay for both longtime fans and newcomers alike.
Recently, sites like [i]GameRant[/i] have taken notice of our announcement, sharing our vision and giving us even more confidence that we’re on the right path.
- https://gamerant.com/the-player-who-cant-level-up-video-game-adaptation/
[h3][b]What’s Next?[/b][/h3]
- We’re targeting a [b]2026 release[/b] on [b]PC and consoles[/b].
- We'll be sharing [b]more gameplay[/b], [b]developer insights[/b], and maybe even a [b]demo[/b] in the coming months.
- Wishlist the game and join us early—we’d love to hear from you. Your feedback can shape this world.
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Thank you for checking out [i]The Player Who Can’t Level Up[/i].
We know this is only the beginning—but we’re building this game [i]with players like you in mind[/i].
Stay tuned—and see you inside the new tower.
[h3][b]Wishlist Now[/b][/h3]
● Steam:
https://store.steampowered.com/app/2985520/The_Player_Who_Cant_Level_Up/
● PlayStation: https://store.playstation.com/en-us/concept/10015926/
[h3][b]Social Media[/b][/h3]
● Instagram: https://www.instagram.com/tripearlgames/
● X(Twitter): https://x.com/TripearlGames
● Youtube: https://www.youtube.com/@tripearlgames
● Tik Tok: https://www.tiktok.com/@tripearlgames
● Discord: https://discord.gg/h884xRSXNG