The second beta test has been completed!

[p]I conducted playtesting for longer than planned and received a lot of feedback![/p][p]I have applied almost all of the feedback I received during the playtesting period.[/p][p][/p][p]The following are the main changes made during the playtest:[/p][list][*][p]Overall difficulty and balance adjustments: The overall difficulty has been lowered.[/p][/*][*][p]Difficulty system added: A harder difficulty level has been added for those seeking a greater challenge.[/p][/*][*][p]Branching point system added: The game has been changed from a pre-set map to a style where branching points continuously appear, allowing players to progress in the direction they choose.[/p][/*][*][p]New “Test Cell” node added: A new type of special room has been added to provide tension without combat.[/p][p][/p][/*][/list][p]There are many other changes as well![/p][p]I would like to express my gratitude to everyone who participated and provided feedback.[/p][p][/p][p]Stay tuned for the early access release![/p]