v1.4.4 - Fixes and Improvements

Carrier Command 2

Carrier Command 2 is the real-time strategy game that puts you in command of a futuristic carrier capable of deploying a vast array of aircraft and amphibious units. Compete against AI or human players and hop into every single vehicle to take matters into your own hands!

[img]{STEAM_CLAN_IMAGE}/39353128/2f13f0776dd5b7c3aeff2a804835bf932ef3abfc.png[/img] Dear Players, Today we release a new minor update with various fixes and improvements! Thanks to all the players who have given us feedback and requested changes. This update brings some much needed improvements in specific areas. Please see the patch notes below for full details. We are hard at work on the next major update and plan to make a big announcement soon! Much love <3, The Carrier Command Developers v1.4.4 Fix - Improved accuracy of aircraft when engaging moving targets with unguided weapons Fix - Improved enemy aircraft takeoff from land-based runways so they are less likely to crash into cliffs/trees Fix - Disabled obsolete camera stabilisation modes for stationary turrets Fix - Destroyed ships no longer cause gaps in formation when supporting the carrier Fix - Missile targeting behaviour is consistent with target diamonds displayed on attachment HUDs Fix - Fixed island turrets not spawning in close proximity to drydock Fix - Fixed actuated camera being able to rotate infinitely on Y-axis