v0.1.15: Pickpocketing, Counter-offers, and more

Hey everyone, This is the first full-size update for Schedule I: Free Sample! I've added pickpocketing, counter-offers, destructible ATMs and vending machines, and more! Check out the highlights and full list below. [h2]Pickpocketing[/h2] [url={STEAM_CLAN_IMAGE}/45158368/c9af9c15cd68200d00ae3c12b7065ea9a22d0b01.gif][img]{STEAM_CLAN_IMAGE}/45158368/c9af9c15cd68200d00ae3c12b7065ea9a22d0b01.gif[/img][/url] Crouch behind someone to pick their pockets. You'll need to complete a timing task successfully otherwise the victim will notice. [h2]Counter-offers[/h2] [img]{STEAM_CLAN_IMAGE}/45158368/1e3d24f5a56db1221940e80c4c8ce0230e5024e8.png[/img] Not happy with an offer from a customer? Send back a counter-offer! You can change the product, quantity, and price in the new counter-offer feature. [h2]Destructable ATMs and vending machines[/h2] [url={STEAM_CLAN_IMAGE}/45158368/810b450fafb4a205039cecb0e267605fecec736d.gif][img]{STEAM_CLAN_IMAGE}/45158368/810b450fafb4a205039cecb0e267605fecec736d.gif[/img][/url] Desperate for cash? Go smack an ATM or vending machine with a baseball bat for some quick cash! Just keep in mind the machine will be broken for a few days, and police will arrest you if they see it. [b]Additions[/b] [list] [*]Added pickpocketing. [*]Added counter-offers. [*]Added ATM and vending machine destruction. [*]Customers will now sometimes recommend you go talk to their friend after a successful deal. [*]Added a new NPC, Doris. [*]Added body dragging. You can now drag around unconscious NPCs. [*]Added plastic bag impact sounds. [*]Added 'Dealer is out completing a deal' message to dealer's doors. [*]Added tooltips to product recipe ingredients. [*]Added scrolling to the product manager app. [/list] [b]Tweaks[/b] [list] [*]Increased weed plant base yield from 6 -> 8 (now 12 when PGR is used) [*]Increased weed grow time from 8 -> 9 hours. [*]Raise the stack limit for baggies and weed from 10 -> 20. [*]NPCs now face you while calling the police. [*]Reduced curfew fine. [*]Changed the intro logo from the base game logo to the free sample logo. [*]Dragging cash into any of your inventory slots will now automatically place it in the cash slot. [*]Compass is now pointed out at the start of the demo. [*]Police foot patrols will now use flashlights at night. [*]Increased frequency of police vehicle patrols. [*]Some NPCs will now snore when unconscious. [*] A better parking lot ground texture was added. [*]Added some greyed-out products in the product manager app. [/list] [b]Bug fixes[/b] [list] [*]Fixed west park path texture clipping. [*]Fixed police not despawning correctly when out of sight. [*]Fixed some missing colliders in the Shred Shack. [*]Fixed being able to fly by holding a crate/barrel underneath you. [*]Fixed dialogue audio level not saving correctly. [*]Fixed an error that would occur when talking to a customer as their deal expires. [*]Made the Shred Shack door openable from the inside (you could previously get trapped in there). [*](Probably) Fixed NPC models sometimes bugging out and stretching across the map. [/list] Thanks for playing, everyone. Let me know what you think of the new features! Tyler