Hey everyone,
This is the first full-size update for Schedule I: Free Sample! I've added pickpocketing, counter-offers, destructible ATMs and vending machines, and more! Check out the highlights and full list below.
[h2]Pickpocketing[/h2]
[url={STEAM_CLAN_IMAGE}/45158368/c9af9c15cd68200d00ae3c12b7065ea9a22d0b01.gif][img]{STEAM_CLAN_IMAGE}/45158368/c9af9c15cd68200d00ae3c12b7065ea9a22d0b01.gif[/img][/url]
Crouch behind someone to pick their pockets. You'll need to complete a timing task successfully otherwise the victim will notice.
[h2]Counter-offers[/h2]
[img]{STEAM_CLAN_IMAGE}/45158368/1e3d24f5a56db1221940e80c4c8ce0230e5024e8.png[/img]
Not happy with an offer from a customer? Send back a counter-offer! You can change the product, quantity, and price in the new counter-offer feature.
[h2]Destructable ATMs and vending machines[/h2]
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Desperate for cash? Go smack an ATM or vending machine with a baseball bat for some quick cash! Just keep in mind the machine will be broken for a few days, and police will arrest you if they see it.
[b]Additions[/b]
[list]
[*]Added pickpocketing.
[*]Added counter-offers.
[*]Added ATM and vending machine destruction.
[*]Customers will now sometimes recommend you go talk to their friend after a successful deal.
[*]Added a new NPC, Doris.
[*]Added body dragging. You can now drag around unconscious NPCs.
[*]Added plastic bag impact sounds.
[*]Added 'Dealer is out completing a deal' message to dealer's doors.
[*]Added tooltips to product recipe ingredients.
[*]Added scrolling to the product manager app.
[/list]
[b]Tweaks[/b]
[list]
[*]Increased weed plant base yield from 6 -> 8 (now 12 when PGR is used)
[*]Increased weed grow time from 8 -> 9 hours.
[*]Raise the stack limit for baggies and weed from 10 -> 20.
[*]NPCs now face you while calling the police.
[*]Reduced curfew fine.
[*]Changed the intro logo from the base game logo to the free sample logo.
[*]Dragging cash into any of your inventory slots will now automatically place it in the cash slot.
[*]Compass is now pointed out at the start of the demo.
[*]Police foot patrols will now use flashlights at night.
[*]Increased frequency of police vehicle patrols.
[*]Some NPCs will now snore when unconscious.
[*] A better parking lot ground texture was added.
[*]Added some greyed-out products in the product manager app.
[/list]
[b]Bug fixes[/b]
[list]
[*]Fixed west park path texture clipping.
[*]Fixed police not despawning correctly when out of sight.
[*]Fixed some missing colliders in the Shred Shack.
[*]Fixed being able to fly by holding a crate/barrel underneath you.
[*]Fixed dialogue audio level not saving correctly.
[*]Fixed an error that would occur when talking to a customer as their deal expires.
[*]Made the Shred Shack door openable from the inside (you could previously get trapped in there).
[*](Probably) Fixed NPC models sometimes bugging out and stretching across the map.
[/list]
Thanks for playing, everyone. Let me know what you think of the new features!
Tyler