Hello everyone,
In this update, I've added a new multi-drag feature to the packaging station and mixing station. I've also implemented several physics improvements. Read more below.
[h2]Multi-dragging[/h2]
[url={STEAM_CLAN_IMAGE}/45158368/2049c5778ffd36dfac3e43fb6da835a5441a468b.gif][img]{STEAM_CLAN_IMAGE}/45158368/2049c5778ffd36dfac3e43fb6da835a5441a468b.gif[/img][/url]
Click and hold the [b]right mouse button[/b] to move a handful of items at once!
[h2]Better physics[/h2]
[url={STEAM_CLAN_IMAGE}/45158368/631bd3d57c8ac7f692657a9652319ba1d89112b4.gif][img]{STEAM_CLAN_IMAGE}/45158368/631bd3d57c8ac7f692657a9652319ba1d89112b4.gif[/img][/url]
You can now pick up and throw several props around the map, and NPCs will react/take damage when hit.
[b]Additions[/b]
[list]
[*]Added multi-drag feature.
[*]Added NPC impact damage - you can now throw objects at NPCs and actually see them react/take damage.
[*]Added various impact sounds.
[*]Added exhaust and process animation to the Trash for Cash machines,
[*]Added NPC flee behaviour - sometimes they'll run away when attacked or threatened.
[/list]
[b]Tweaks[/b]
[list]
[*]Tweaks aggression levels for several NPCs.
[*]Many props in the world can now be picked up and thrown - crates, liquid drums, gas tanks, etc.
[*]Jumping while crouched now causes you to stand up.
[/list]
[b]Bug fixes[/b]
[list]
[*]Fixed NPC question/exclamation mark UI sometimes remaining visible after being knocked out.
[*]Fixed some item UI errors.
[*]Fixed police repeatedly calculating navigation when trying to despawn resulting in a big performance hit.
[*]Fixed vehicles sometimes not pathing correctly.
[/list]
Thanks for reading!
Tyler