v0.1.14: Multi-dragging and physics improvements

Hello everyone, In this update, I've added a new multi-drag feature to the packaging station and mixing station. I've also implemented several physics improvements. Read more below. [h2]Multi-dragging[/h2] [url={STEAM_CLAN_IMAGE}/45158368/2049c5778ffd36dfac3e43fb6da835a5441a468b.gif][img]{STEAM_CLAN_IMAGE}/45158368/2049c5778ffd36dfac3e43fb6da835a5441a468b.gif[/img][/url] Click and hold the [b]right mouse button[/b] to move a handful of items at once! [h2]Better physics[/h2] [url={STEAM_CLAN_IMAGE}/45158368/631bd3d57c8ac7f692657a9652319ba1d89112b4.gif][img]{STEAM_CLAN_IMAGE}/45158368/631bd3d57c8ac7f692657a9652319ba1d89112b4.gif[/img][/url] You can now pick up and throw several props around the map, and NPCs will react/take damage when hit. [b]Additions[/b] [list] [*]Added multi-drag feature. [*]Added NPC impact damage - you can now throw objects at NPCs and actually see them react/take damage. [*]Added various impact sounds. [*]Added exhaust and process animation to the Trash for Cash machines, [*]Added NPC flee behaviour - sometimes they'll run away when attacked or threatened. [/list] [b]Tweaks[/b] [list] [*]Tweaks aggression levels for several NPCs. [*]Many props in the world can now be picked up and thrown - crates, liquid drums, gas tanks, etc. [*]Jumping while crouched now causes you to stand up. [/list] [b]Bug fixes[/b] [list] [*]Fixed NPC question/exclamation mark UI sometimes remaining visible after being knocked out. [*]Fixed some item UI errors. [*]Fixed police repeatedly calculating navigation when trying to despawn resulting in a big performance hit. [*]Fixed vehicles sometimes not pathing correctly. [/list] Thanks for reading! Tyler