Post-Launch Patch 1

Hey everyone, I hope you're all having fun with the demo! Here's the first post-launch patch - It's mostly bug fixes and small tweaks, but also contains some new voice lines and minor new features. Here's the full list: [b]Additions[/b] [list] [*]Added more unique voice lines. [*]Added a map icon for Albert Hoover's supplier stash. [/list] [b]Tweaks[/b] [list] [*]Halved mixing station trash. [*]Applied some filtering to some police chatter SFX. [*]Slightly reduced main menu music volume. [*]Additive visuals are now cleared on plant harvest. [/list] [b]Bug fixes[/b] [list] [*]Fixed Anna Chesterfield missing from customer web. [*]Fixed missing Anna customer preferences and incorrect deal location. [*]Fixed body searches being started while under pursuit. [*]Fixed Sauerkraut Supreme rear colliders blocking door. [*]Fixed NPCs seeing through some walls. [*]Fixed baseball bat repeatedly swinging without a proper cooldown. [*]Fixed product recipe duplication. [*]Fixed a minor shadow bug in the motel room. [*]Fixed mixing station completion bug. [*]Improved soil pourer and sprinkler interaction detection. [*]Fixed long-life soil applied through soil pourer not persisting after one use. [*]Fixed vehicle clipping into ground outside Thompson Construction & Demo. [/list] I'll likely release another patch or two in the coming week, and then get to work on bigger features after that. Thanks so much for playing, and stay tuned for more! Tyler