https://www.youtube.com/watch?v=TIeiy6jrfNg
[h2]Added[/h2]
[list]
[*] New zombie horde game mode
[*] Ability for bots to open doors
[*] Ability for bots to aim down sight
[*] Many new bot gun attack patterns
[*] Bipod animations and poses based on attached height
[*] Passive night vision option (easily blinded and short range)
[/list]
[h2]Fixed[/h2]
[list]
[*] Ability for bots to see through walls in some circumstances
[*] Players getting stuck on Skirmish retaining wall steps
[*] Some interactive terminals being blocked by mesh collision
[*] Corrupt shadow cascades when close to logs and rocks on Outback
[*] Mammoth shotgun having too much ammo available
[/list]
[h2]Improved[/h2]
[list]
[*] Bipod interactions with the environment
[*] Character ragdolls on death
[*] Character wound painting around limb seams
[*] Rock and log navigation on Outback
[*] Texture memory usage on Outback
[/list]
[h2]Updated[/h2]
[list]
[*] Med kits to heal head damage
[*] Containment layout and bot navigation
[*] Containment (Enlarged) layout and bot navigation
[*] Chaos Arena layout and bot support
[*] Military Base layout and bot support
[*] Outback layout and bot support
[*] Skirmish bot navigation
[*] Paintball layout and bot support
[*] Active night vision to remove movement penalty and blinding
[*] Skirmish and Parking vent areas to be temporarily inaccessible
[/list]
Thanks PlatinumRyan and Sam!
[i][b]Previous Important Hotfix Updates[/b]
0.50.1 hotfix
- Added initial bot support to Skirmish
- Improved bots ability to get over walls
- Improved bots target selection
- Improved performance of body wound painting
- Increased aggression of bots using shotguns
- Decreased the delay between bots taking shots
- Fixed big lurch that could happen on melee hits striking
- Fixed U6 laser alignment
- Fixed lethal explosions throwing bodies too far[/i]