https://www.youtube.com/watch?v=TIeiy6jrfNg [h2]Added[/h2] [list] [*] New zombie horde game mode [*] Ability for bots to open doors [*] Ability for bots to aim down sight [*] Many new bot gun attack patterns [*] Bipod animations and poses based on attached height [*] Passive night vision option (easily blinded and short range) [/list] [h2]Fixed[/h2] [list] [*] Ability for bots to see through walls in some circumstances [*] Players getting stuck on Skirmish retaining wall steps [*] Some interactive terminals being blocked by mesh collision [*] Corrupt shadow cascades when close to logs and rocks on Outback [*] Mammoth shotgun having too much ammo available [/list] [h2]Improved[/h2] [list] [*] Bipod interactions with the environment [*] Character ragdolls on death [*] Character wound painting around limb seams [*] Rock and log navigation on Outback [*] Texture memory usage on Outback [/list] [h2]Updated[/h2] [list] [*] Med kits to heal head damage [*] Containment layout and bot navigation [*] Containment (Enlarged) layout and bot navigation [*] Chaos Arena layout and bot support [*] Military Base layout and bot support [*] Outback layout and bot support [*] Skirmish bot navigation [*] Paintball layout and bot support [*] Active night vision to remove movement penalty and blinding [*] Skirmish and Parking vent areas to be temporarily inaccessible [/list] Thanks PlatinumRyan and Sam! [i][b]Previous Important Hotfix Updates[/b] 0.50.1 hotfix - Added initial bot support to Skirmish - Improved bots ability to get over walls - Improved bots target selection - Improved performance of body wound painting - Increased aggression of bots using shotguns - Decreased the delay between bots taking shots - Fixed big lurch that could happen on melee hits striking - Fixed U6 laser alignment - Fixed lethal explosions throwing bodies too far[/i]