https://www.youtube.com/watch?v=CArwF2PiikA - Changed Baseball Caps to Jolly Hats for Holiday Season - Changed end of round victory poses for Holiday Season - Changed descriptions of some headgear - Changed Combat x2 and x4 to use chevron crosshair - Made crosshairs higher resolution - Renamed Univ Reflex to Borderless - Renamed XV Reflex to Swift - Updated sight icons to match crosshair visuals - Added initial stages of weapon levelling and unlock system - Added tactical torch attachment for guns - Added glint to zoomed scopes - Added Weapon Benches to Gun Range - Added some 'ProtoHusk' spawners to Gun Range - Added some of the missing guns and attachments to Gun Range - Fixed hipfire alignment issue with large amount of guns - Fixed physics issue when dropping Scarab guns - Created some new grenade launcher weapon variants - Created new MGL Frag and MGL Fire weapons - Reworked grenade launchers to improve functionality - Made grenade launcher equivalents for hotswapping - Reduced power of shotgun slug rounds - Created more goggle headgear - Created more tactical goggle headgear - Created face scarf headgear - Created raider headgear - Created assassin and assassin master headgear - Created more beret headgear and updated the mesh - Created new mesh for neck armour headgear - Created and updated some headgear icons - Improved some character and headgear LOD setups - Improved visuals of fire explosion fx - Improved performance (cpu limited) - Improved obscurity elimination round flow - Added scoring by tags to obscurity elimination - Fixed grenade cooking not working - Fixed bloodlust appearing on extracted players - Fixed name tags lingering on extracted players - Fixed problems with other players appearing ragdolled when not - Reduced recoil control when semi-hip firing (due to low mobility) - Made possession require players to look towards the target - Made capture zone markers stick to screen edges - Lowered heal prompt UI on screen - Fixed bugs with meatshield not preventing death - Increased meatshield health - Made meatshield shed on phase - Further map changes and bullet penetration passes for: [list] [*] Chaos Arena [*] Containment [*] Containment Enlarged [*] Gun Range [*] Parking [*] Storage [/list] Thanks Chaoticgoon and Darrell!