https://www.youtube.com/watch?v=CArwF2PiikA
- Changed Baseball Caps to Jolly Hats for Holiday Season
- Changed end of round victory poses for Holiday Season
- Changed descriptions of some headgear
- Changed Combat x2 and x4 to use chevron crosshair
- Made crosshairs higher resolution
- Renamed Univ Reflex to Borderless
- Renamed XV Reflex to Swift
- Updated sight icons to match crosshair visuals
- Added initial stages of weapon levelling and unlock system
- Added tactical torch attachment for guns
- Added glint to zoomed scopes
- Added Weapon Benches to Gun Range
- Added some 'ProtoHusk' spawners to Gun Range
- Added some of the missing guns and attachments to Gun Range
- Fixed hipfire alignment issue with large amount of guns
- Fixed physics issue when dropping Scarab guns
- Created some new grenade launcher weapon variants
- Created new MGL Frag and MGL Fire weapons
- Reworked grenade launchers to improve functionality
- Made grenade launcher equivalents for hotswapping
- Reduced power of shotgun slug rounds
- Created more goggle headgear
- Created more tactical goggle headgear
- Created face scarf headgear
- Created raider headgear
- Created assassin and assassin master headgear
- Created more beret headgear and updated the mesh
- Created new mesh for neck armour headgear
- Created and updated some headgear icons
- Improved some character and headgear LOD setups
- Improved visuals of fire explosion fx
- Improved performance (cpu limited)
- Improved obscurity elimination round flow
- Added scoring by tags to obscurity elimination
- Fixed grenade cooking not working
- Fixed bloodlust appearing on extracted players
- Fixed name tags lingering on extracted players
- Fixed problems with other players appearing ragdolled when not
- Reduced recoil control when semi-hip firing (due to low mobility)
- Made possession require players to look towards the target
- Made capture zone markers stick to screen edges
- Lowered heal prompt UI on screen
- Fixed bugs with meatshield not preventing death
- Increased meatshield health
- Made meatshield shed on phase
- Further map changes and bullet penetration passes for:
[list]
[*] Chaos Arena
[*] Containment
[*] Containment Enlarged
[*] Gun Range
[*] Parking
[*] Storage
[/list]
Thanks Chaoticgoon and Darrell!