[img]{STEAM_CLAN_IMAGE}/42092104/3483080a4d9f44516a056a327432097b2e481416.jpg[/img]
# v0.49
- Changed large bullet metal impact sound fx
- Changed spider mine to no longer ragdoll survivors
- Fixed swing timing on throwing knife secondary attack
- Fixed tear gas spills to correctly play puffs while active
- Fixed toxic gas spill nodes not being visible
- Increased ammo of teargas launcher
- Increased volume for hitmarker sounds
- Lowered full stamina Obscurity melee boost
- Modified bone and brain gib colouring and fx
- Modified some sharp melee weapons to increase impale chance
- Reduced Domination zones for some maps
- Swinging sword no longer drains Obscurity stamina
- Updated character ragdoll physics
- Updated crouch animations and blends for all stances
- Updated run animations and blends for all stances
- Updated walk animations and blends for all stances
- Updated ironsights for AP5 weapons
- Updated Deserted to fix falling out of map
- Updated maps to only have three domination zones
- Updated weapons to use the new range based damage system:[list]
[*] SMGs - Increased damage up close before decrease
[*] Pistols - Increased damage up close before decrease
[*] Revolvers - Increased damage up to medium range before decrease
[*] Snipers - Increased damage between long and extreme range before decrease
[*] SBRs - Increased damage between medium and long range before decrease
[*] LMGs - Increased damage between medium and very long range before decrease
[*] ARs - Same damage up to long range before decrease
[*] DMRs - Same damage up to long range before decrease[/list]
- Updated the following maps:[list]
[*] Deserted
[*] Chaos Arena
[*] Containment
[*] Containment Enlarged
[*] Gunrange
[*] Military Base
[*] Outback
[*] Parking
[*] Paintball
[*] Skirmish
[*] Storage[/list]
[b]Thanks entirehorse, Pigg and Sam![/b]
[i][b]Previous Important Hotfix Updates[/b]
0.48.6 hotfix:
- Reduced shotgun choke range buff
- Reduced close range of all shotguns
- Reduced recoil (temporary improvement - full rework to come next playtest)
- Changed impact frag grenade launcher to large area & low damage
- Increased ammo and projectile speed of impact frag launcher
- Reduced obscurity low stamina tunnel vision
- Obscurity carrying living humans now requires and drains stamina
- Reduced uppercut damage on obscurity fists
- Increased the damage of SMG's up close
Thanks Anuiri, Sam, entirehorse, KuJIer, Peter, Creedence, inki
0.48.2 hotfix:
- Fixed issue with kill cards not showing
- Fixed tank being able to charge stamina from bodies
- Updated to show current obscurity stamina with tunnel vision
- Updated meatshield to prevent stamina loss when being tagged
- Fixed obscurity teleport fx not playing
- Added more spawn points to Containment
- Added attachment progression for HRT420 weapons
- Optimised pellet impact fx[/i]