[img]{STEAM_CLAN_IMAGE}/42092104/3483080a4d9f44516a056a327432097b2e481416.jpg[/img] # v0.49 - Changed large bullet metal impact sound fx - Changed spider mine to no longer ragdoll survivors - Fixed swing timing on throwing knife secondary attack - Fixed tear gas spills to correctly play puffs while active - Fixed toxic gas spill nodes not being visible - Increased ammo of teargas launcher - Increased volume for hitmarker sounds - Lowered full stamina Obscurity melee boost - Modified bone and brain gib colouring and fx - Modified some sharp melee weapons to increase impale chance - Reduced Domination zones for some maps - Swinging sword no longer drains Obscurity stamina - Updated character ragdoll physics - Updated crouch animations and blends for all stances - Updated run animations and blends for all stances - Updated walk animations and blends for all stances - Updated ironsights for AP5 weapons - Updated Deserted to fix falling out of map - Updated maps to only have three domination zones - Updated weapons to use the new range based damage system:[list] [*] SMGs - Increased damage up close before decrease [*] Pistols - Increased damage up close before decrease [*] Revolvers - Increased damage up to medium range before decrease [*] Snipers - Increased damage between long and extreme range before decrease [*] SBRs - Increased damage between medium and long range before decrease [*] LMGs - Increased damage between medium and very long range before decrease [*] ARs - Same damage up to long range before decrease [*] DMRs - Same damage up to long range before decrease[/list] - Updated the following maps:[list] [*] Deserted [*] Chaos Arena [*] Containment [*] Containment Enlarged [*] Gunrange [*] Military Base [*] Outback [*] Parking [*] Paintball [*] Skirmish [*] Storage[/list] [b]Thanks entirehorse, Pigg and Sam![/b] [i][b]Previous Important Hotfix Updates[/b] 0.48.6 hotfix: - Reduced shotgun choke range buff - Reduced close range of all shotguns - Reduced recoil (temporary improvement - full rework to come next playtest) - Changed impact frag grenade launcher to large area & low damage - Increased ammo and projectile speed of impact frag launcher - Reduced obscurity low stamina tunnel vision - Obscurity carrying living humans now requires and drains stamina - Reduced uppercut damage on obscurity fists - Increased the damage of SMG's up close Thanks Anuiri, Sam, entirehorse, KuJIer, Peter, Creedence, inki 0.48.2 hotfix: - Fixed issue with kill cards not showing - Fixed tank being able to charge stamina from bodies - Updated to show current obscurity stamina with tunnel vision - Updated meatshield to prevent stamina loss when being tagged - Fixed obscurity teleport fx not playing - Added more spawn points to Containment - Added attachment progression for HRT420 weapons - Optimised pellet impact fx[/i]