https://www.youtube.com/watch?v=R0EC47PRDnw # v0.48 - Added ladder climbing functionality - Added one handed weapon use for certain weapons when arm is injured - Added dominant hand left/right option - Added Luminous Katana variant for Rank 12 Brawlers - Added FN Rifle (Assault Rifle) - Fixed some more performance issues - Fixed issue with cold server boot - Fixed explosions not damaging hardcore bodies - Fixed iron sight position for Valiant and Valiant Precision - Fixed iron sight position for KAK Charger, KAK Thrasher, Kalash and Micro Kalash - Fixed iron sight position for KA5 DMR, KA5 AR, KA5 CQBR and KA5 AP - Fixed issues with obscurity visibility when using certain scopes - Improved collision between players - Improved shotgun reliability and consistency of damage - Improved on screen blood visuals, timings and consistency - Increased explosive damage required to obliterate - Made obscurity fade more visually appealing - Made small improvements to the obscurity character mesh - Made the depth sight capable of spotting obscurity - Made push firemode trigger explosives via a delay similar to tank roar - Made any hits on obscurity briefly glow red - Reduced dash recharge time by 33% - Updated some more weapons to support adaptive camo - Updated tank stance description - Updated melee physical effects to better use swing direction - Updated recoil to be:[list] [*]Reduced and more predictable in short bursts [*]More rigid through the arms (controlled recoil kicks view not gun out of hands) [*]Increased with prolonged fire[/list] - Updated the following maps:[list] [*]Deserted (new map - work in progress) [*]Outback [*]Parking [*]Skirmish [*]Storage[/list] [b]Thanks KuJler, Aurogami, real, Sam, Trofy, Valentin![/b] [i][b]Previous Important Hotfix Updates[/b] 0.47.5 hotfix: - Fixed some performance issues - Increased obscurity torch strength - Added torch direction indicator to obscurity torch - Colourised torch direction indicator based on source - Doubled the score limit in human domination - Dropped weapons now clean up between obscurity elimination rounds - Made the obscurity slightly more visible - Increased the amount of blood chunking damage bullets / shotguns do, especially for lower power weapons - Reduced the amount of bullet / shotgun blood chunking players take when downed - Increased blood restored by both bandages and med kits 0.47.4 hotfix: - Fixed server crash - Fixed game crash - Reduced base obscurity sword damage - All obscurity stances now use stamina to some extent: - Attacking with full stamina deals bonus damage (one hit kills possible) - Obscurity tank stance now needs to land hits to charge stamina - Fixed bug where obscurity were totally visible in some circumstances - Increased damage obscurity take from explosives Thanks to everyone who endured the crashes and sent us those reports :) 0.47.3 hotfix: - Increased visibility of obscurity cloak - Reduced ambush stance health boost[/i]