Crawl to the top of the TOWER OF KALEMONVO, a hardcore isometric ARPG with randomly generated levels meant for fans of slower paced action games. Fight cultists and monsters, scavenge for magical loot, learn powerful spells and fully customize your stats and skills!
greetings!
on this night i bring for you a tiny patch to fix one major issue and some small balance changes. as always, thank you for reporting any issues you discover, this helps me make the game better!
[b]Update v0.28b:[/b]
[b]General:[/b]
-Ricochet Shot will properly target enemies invisible to the player
-Increased default to-hit chance from 62% to 65%
-Slightly buffed Fly enemy HP and armor penetration
-Reduced the duration of some spear animations slightly
[b]Bugfixes:[/b]
-Fixed Athanasi being unable to use Final Blow properly under certain conditions
-Clicking a barrel behind a door while having a ranged weapon will proper target the barrel
-Named Skeleton death animation will properly reflect their changed bone color
-Fixed an inventory bug where swapping a weapon would leave a shadow over an incorrect inventory position
-Fixed some tables not having collision for pathing
that's all for now! until next time
-osur