Update v.06.8 -alpha: Combat Servers

Pirate Patrol

Command your carrier ship and lead covert operations against a ruthless enemy in this immersive sci-fi tactical RPG. Send your fighters on missions, loot, upgrade your ships and train new officers and pilots.

With the v.0.6.8 update, the FATHER's Combat Server modules are now functional. Thanks to these advanced combat computers of various models and capabilities that the player can find on the market, he will be able to make significant improvements both to the main ship's weapons and to the combat effectiveness of the fighters. [img]{STEAM_CLAN_IMAGE}/43756138/2c2c8c0dd6933fad4ada3ec8bad38e82eefd57cf.png[/img] These servers, which make the work of the tactical officers easier, allow better targeting of weapons, hitting critical points that cause greater damage to the enemy, and sharing the necessary data with the fighter computers so that the fighter pilots can plan and execute attacks. In short, a good Combat Server is an important module to take The FATHER's striking power to a higher level. Players can find these modules at trade stations or planets thanks to their connections. In addition, by scanning the remains of enemy ships, it is possible to find advanced combat server modules that can still be useful among the remains. [img]{STEAM_CLAN_IMAGE}/43756138/675b5fbe6ae264578e1829195a9282ac1c91d2ce.png[/img] In addition, some bugs have been fixed and improvements have been made. These are: -Edited officer messages on the combat screen. -Fixed issue where if an inventory was empty on the ship configuration screen, all inventories would appear empty. -New animation for bullets and hits. -Sound and animation for loot boxes added. -Message and status alert sounds added. -Mouse crossover bug with galaxy map missions on the battle map, fixed.