Update Notes: v1.3

Bitty Engine

Bitty Engine is an itty bitty game engine, with built-in editors, programmable in Lua.

Update notes v1.2.2 → v1.3: Enhanced modules, improved usability, fixed some bugs. [list] [*]Added an option to the [b]fetch(...)[/b] function to specify whether to allow insecure connection for HTTPS [*]Added global search to the code editor [*]Added a shortcut Ctrl+Q to select the current word [*]Added a shortcut Ctrl+/ to toggle comment [*]Added shortcuts Alt+Up/Alt+Down to move code lines up/down [*]Added shortcuts Ctrl+PgUp/Ctrl+PgDown to change asset pages [*]Added shortcuts Ctrl+U/Ctrl+Shift+U to toggle lower case/upper case [*]Added a preference setting to specify indent rule [*]Added a preference setting to specify column indicator [*]Changed default window scale to 2x if display is big enough [*]Improved rendering of document layout [*]Optimized text width measurement of the code editor [*]Updated the text-based editors to set focus properly [*]Updated the code editor to allow moving cursor to the first none-space character when press the Home key [/list]