Bitty Engine is an itty bitty game engine, with built-in editors, programmable in Lua.
Update notes v1.2.2 → v1.3:
Enhanced modules, improved usability, fixed some bugs.
[list]
[*]Added an option to the [b]fetch(...)[/b] function to specify whether to allow insecure connection for HTTPS
[*]Added global search to the code editor
[*]Added a shortcut Ctrl+Q to select the current word
[*]Added a shortcut Ctrl+/ to toggle comment
[*]Added shortcuts Alt+Up/Alt+Down to move code lines up/down
[*]Added shortcuts Ctrl+PgUp/Ctrl+PgDown to change asset pages
[*]Added shortcuts Ctrl+U/Ctrl+Shift+U to toggle lower case/upper case
[*]Added a preference setting to specify indent rule
[*]Added a preference setting to specify column indicator
[*]Changed default window scale to 2x if display is big enough
[*]Improved rendering of document layout
[*]Optimized text width measurement of the code editor
[*]Updated the text-based editors to set focus properly
[*]Updated the code editor to allow moving cursor to the first none-space character when press the Home key
[/list]