Bitty Engine is an itty bitty game engine, with built-in editors, programmable in Lua.
Patch notes v1.1.3 → v1.1.4:
Enhanced modules, improved usability, fixed some bugs.
[list]
[*]Added an asynchronized sprite playing mode
[*]Added support of the standard [b]debug[/b] module
[*]Fixed a calculation bug of the [b]color:__mul(color_)[/b] operator
[*]Fixed a cursor moving bug of the [b]project:read(...)[/b] method
[*]Fixed an audio type detection bug when load
[*]Fixed an exiting issue from code
[*]Improved sprite rendering with a same object for multiple times
[*]Improved redundant argument handling
[*]Improved the color filling tool
[/list]