A rogue-lite where you fight thousands of creatures, unlocking characters and equipment, to challenge deeper levels. Team up with friends or go solo; all drops are instanced so you don't have to share. Satisfying gameplay combined with smart choices make one-more-run a no-brainer.
Hi all,
The update contains the following:
[list]
[*]The summoning artifacts will now show the DPS below them, similar to the weapons. DPS is the combined value for all creatures summoned by the artifact.
[*]On the Game Over screen, summoning artifacts will be listed along with the weapons so you can compare their max damage.
[*]You can now see the Base Stats of weapons by clicking on the Damage Type in the Stash/Shop.
[*]When you try to sell a weapon that's been enhanced (contains marbles), you will be asked to downgrade it first. This is to prevent accidental selling of enhanced weapons.
[*]A map can now limit the time allowed to join. Guardian's Gate is set to allow 5 minutes for players to join.
[*]Playable characters not yet unlocked will now show the map's name where they can be found.
[*]It was possible to click on the invisible Discord link from the main menu, from screens like Character Select and Tips.
[*]The Sentinel Star and Fire Serpents' attribute now states that leveling them up decreases the cooldown.
[*]When the Grim Reaper map mode was selected for Sunken Caverns, it overlapped with the Entrance dropdown.
[*]Sometimes there were too many lights in the game, resulting in a player not having a light on them.
[*]The summoned skeleton's hit animation has been improved.
[/list]
I hope you enjoy the changes.
Till later,
André