Update 1.4.0 released!

Echo Storm

Echo Storm is a 2D action with roguelite elements. Survive enemies attack as long as possible. Death resets the progress, but the longer you survive, the more abilities your character gets. Onslaught of enemies is growing too, so - find best abilities combination and destroy 'em all!

Hi! The update for Echo Storm is ready! The update includes a new planet with its own Leviathan, a few new enemies, new weapon, and done some work on the game balance. I hope you enjoy it! [img]{STEAM_CLAN_IMAGE}/43583518/cc74479f97f26147b16eea04dbef2cc9580bcd94.gif[/img] [b]Changelog:[/b] - Added new planet Kratea! It is a dangerous world with very aggressive enemies. - Added new Leviathan for the new planet Kratea! - Added two new enemies, one of them have attack fire debuff, so be careful on Kratea. - Enemies spawn was reworked. Now enemies do not spawn infinite time on each area - now, you can fully clear area before going to bossfight. Spawn on different areas now has different enemies. - Added some new music! - Added new Machinegun weapon with rapid attack speed. - Added distortion effect to the explosions. - Increased damage for abilities with Return Damage buff. - Changed some balance to make game faster a bit. - More screen shake effect impact on grenades explosions. - Fixed bug with teleport at the second Leviathan arena. - Fixed lightning on fourth planet. - Some work was done on supporting NPC modifications (for players mods). It still in progress, but mod base was partially completed for future updates. Working on this update took longer than I expected, and I'm finally ready to release it. Not as much content has been added as I would have liked, but I've been able to work on the game inner systems to make them more flexible - it will simplify the development process. Thank you for patiently waiting for this update!