Update 1.0.16

And another update! And how do I find time for real life? :D Nevermind, this update has a lot of fixes and gameplay balance adjustments. Changes: [list] [*] Fixed bug: when were several damage hits in the same game tick, was applied only first one. [*] Fixed bug: Loot Crates collecting were required to complete Area. Now you need only elliminate all enemies. [*] Fixed bug: Worms were stuck on corners sometimes. Now it should happen much less frequently or not happen at all. But I continue to improve movement algorithms. [*] Fixed bug: Very rarely Leviathan can not be spawned and other NPCs too. [*] Fixed bug: Split Shoot Module and Energy Burst damage change was affecting player damage a wrong percent. [*] Shotgun and Plasma Moon weapons knockback is increased. [*] Plasma Moon damage is decreased. [*] Shotgun damage and reload speed is decreased a bit. For shotgun it still be very good since bugfix, described above. [*] Berserk ability reload is increased by 1 sec. [*] On Loadout screen you now can see weapon Knockback parameter info. [*] Periodic damage/heal now has delay before start affecting target. [*] Balanced player leveling a bit. [*] Other changes. [*] Jet Modules and Auto-aimed rocket effects were improved. [*] Fixed conflicting buttons on gamepad controller. Duplicated movement controls to a D-pad. [*] Modding: Loadout modding was added as preview. Its API will be changed in future! [/list]