Update 1.0.19 released!

This update is aimed at improving balance and fixes. Also, more abilities have been added to the enhancements menu. Added a new mechanic - [b]Evasion[/b], and a related ability. [b]Changes:[/b] [list] [*] Fixed bug: Sometimes can be a problem with percent display in Upgrades description. [*] Fixed bug: Sometimes, Nanomachines ability drones can be spawned in menu. :) [*] Fixed bug: More Turrets ability can previously remove alive turret sometimes when player was placing a new one. [*] Fixed bug: Plague monsters falling below the ground. Also, sometimes them were spawned in the ground. [*] Added more Upgrades and Abilities. Improved Fire and Poison upgrades branches, also some work done on other Upgrades types. [*] Added Evasion mechanic. [*] Replaced items take sounds, players feedback says that previous were annoying. [*] Improved Ally Turrets AI. [*] Optimized work of all ally units AI checks, sometimes before it can make fps drops. [*] Nanomachines buff now has its oiwn effect on targets. [*] Better damage receive effects for Plague Monsters. [*] Repair Kit ability was balanced. [*] Balanced first planet enemies spawn a bit. [*] Laser Rifle was reworked and now its damage decreases for each hit target in a line. Balance was reworked for this change. [*] Blaster and Plasma Moon balance was reworked a bit. [*] Other balance changes, fixes, etc. [/list]