This update is aimed at improving balance and fixes. Also, more abilities have been added to the enhancements menu. Added a new mechanic - [b]Evasion[/b], and a related ability.
[b]Changes:[/b]
[list]
[*] Fixed bug: Sometimes can be a problem with percent display in Upgrades description.
[*] Fixed bug: Sometimes, Nanomachines ability drones can be spawned in menu. :)
[*] Fixed bug: More Turrets ability can previously remove alive turret sometimes when player was placing a new one.
[*] Fixed bug: Plague monsters falling below the ground. Also, sometimes them were spawned in the ground.
[*] Added more Upgrades and Abilities. Improved Fire and Poison upgrades branches, also some work done on other Upgrades types.
[*] Added Evasion mechanic.
[*] Replaced items take sounds, players feedback says that previous were annoying.
[*] Improved Ally Turrets AI.
[*] Optimized work of all ally units AI checks, sometimes before it can make fps drops.
[*] Nanomachines buff now has its oiwn effect on targets.
[*] Better damage receive effects for Plague Monsters.
[*] Repair Kit ability was balanced.
[*] Balanced first planet enemies spawn a bit.
[*] Laser Rifle was reworked and now its damage decreases for each hit target in a line. Balance was reworked for this change.
[*] Blaster and Plasma Moon balance was reworked a bit.
[*] Other balance changes, fixes, etc.
[/list]