Update 1.0.19 released!

Echo Storm

Echo Storm is a 2D action with roguelite elements. Survive enemies attack as long as possible. Death resets the progress, but the longer you survive, the more abilities your character gets. Onslaught of enemies is growing too, so - find best abilities combination and destroy 'em all!

This update is aimed at improving balance and fixes. Also, more abilities have been added to the enhancements menu. Added a new mechanic - [b]Evasion[/b], and a related ability. [b]Changes:[/b] [list] [*] Fixed bug: Sometimes can be a problem with percent display in Upgrades description. [*] Fixed bug: Sometimes, Nanomachines ability drones can be spawned in menu. :) [*] Fixed bug: More Turrets ability can previously remove alive turret sometimes when player was placing a new one. [*] Fixed bug: Plague monsters falling below the ground. Also, sometimes them were spawned in the ground. [*] Added more Upgrades and Abilities. Improved Fire and Poison upgrades branches, also some work done on other Upgrades types. [*] Added Evasion mechanic. [*] Replaced items take sounds, players feedback says that previous were annoying. [*] Improved Ally Turrets AI. [*] Optimized work of all ally units AI checks, sometimes before it can make fps drops. [*] Nanomachines buff now has its oiwn effect on targets. [*] Better damage receive effects for Plague Monsters. [*] Repair Kit ability was balanced. [*] Balanced first planet enemies spawn a bit. [*] Laser Rifle was reworked and now its damage decreases for each hit target in a line. Balance was reworked for this change. [*] Blaster and Plasma Moon balance was reworked a bit. [*] Other balance changes, fixes, etc. [/list]