With updates, we aim to increase the depth of gameplay and increase the amount of content available. This update focuses on these things. A new planet with its own Leviathan, new mechanics, and more are in this update.
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- Added [b]Critical Damage Chance[/b] mechanic. Character critical chance can be modified by abilities and character’s characteristics itself.
- Added [b]Knowledge Totem[/b] mechanic. Now you can find a new abilities, which will drop in random in future «runs».
- Added some [b]new abilities[/b], which can be unlocked with Knowledge Totem.
- Added [b]new planet[/b] with a sand environment and new enemies waves.
- Added [b]new Leviathan[/b] for the new planet.
- Added death effect on character die, it allows player better understand when him was eliminated, when there a lot of enemies, it can be helpful to understand, what happened.
- Added a [b]new NPC[/b] type, you can meet it closer to a late game.
- Grapple Hook was balanced a bit.
- Better projectile effect for enemies on a first location.
- Better Leviathans healthbar.
- Some music effects were added to make playing more comfy.
- Some game optimizations were made.
- Minor code improvements.