Update 1.2.0 released!

With updates, we aim to increase the depth of gameplay and increase the amount of content available. This update focuses on these things. A new planet with its own Leviathan, new mechanics, and more are in this update. [img]{STEAM_CLAN_IMAGE}/43583518/5c0dfcf56759c8bb744e1b4e1bf6242313134eb9.png[/img] - Added [b]Critical Damage Chance[/b] mechanic. Character critical chance can be modified by abilities and character’s characteristics itself. - Added [b]Knowledge Totem[/b] mechanic. Now you can find a new abilities, which will drop in random in future «runs». - Added some [b]new abilities[/b], which can be unlocked with Knowledge Totem. - Added [b]new planet[/b] with a sand environment and new enemies waves. - Added [b]new Leviathan[/b] for the new planet. - Added death effect on character die, it allows player better understand when him was eliminated, when there a lot of enemies, it can be helpful to understand, what happened. - Added a [b]new NPC[/b] type, you can meet it closer to a late game. - Grapple Hook was balanced a bit. - Better projectile effect for enemies on a first location. - Better Leviathans healthbar. - Some music effects were added to make playing more comfy. - Some game optimizations were made. - Minor code improvements.