Update 1.3.1 released!

Echo Storm

Echo Storm is a 2D action with roguelite elements. Survive enemies attack as long as possible. Death resets the progress, but the longer you survive, the more abilities your character gets. Onslaught of enemies is growing too, so - find best abilities combination and destroy 'em all!

The update is aimed at fixing the problems in version 1.3.0, but was also added new content in the form of new weapons and enemies, as well as made small improvements in general. [img]{STEAM_CLAN_IMAGE}/43583518/717a8bbc7c7d441271df9a2820ab2d21b4d1951a.gif[/img] Look at the new weapon in slow-motion :) [b]Changelog:[/b] [list] [*] Fixed: player characteristics numbers in Pause Screen sometimes were wrong (For example, Reload Speedup text was fixed and now it is Reload Time). [*] Added the new weapon - Rocket gun. It shoots rockets with a small radius damage. Rockets affected by gravity and falling down with time. [*] Added the new flying melee enemy. It have poison attack, so be careful! [*] Wave Gun now shoots better, previously attack pattern was hitting floor periodically. [*] Refinery now limited day resources extraction. [*] Loadout shop prices were balanced and reduced a bit. [*] Enemies spawn balance were changed a bit for game time before 5 minutes. [*] Added buffs and debuffs info on the user interface. [*] Modding now supports several sprites for Projectiles to use it as animation, and soon same thing will be supported for a weapons. [*] Other code fixes and improvements. [/list]