Hello there! Here some new feature for future Steam release!
[img]{STEAM_CLAN_IMAGE}/42467996/3a9ab32c39af45653e56bfd3637b9f942a0eea0b.gif[/img]
- New HUD.
- The market and backpack display also had their positions on the screen updated.
- Removed opening backpack with mouse click now working with hotkey only.
- Updated tutorial.
- Removed "Options" from the pause menu.
- Menu improved, mainly in the combat key mapping part.
- Added "Default" button to reset key mapping.
- Fixed placement of menu items when switching languages at runtime.
- Fixed issue with displaying information about skills and items when they collide with information from non-heroic units.
- Pressing ESC now no longer closes menu options (still continues to pause/resume the game).
- Removed hotkey for secondary attack.
- Updated mapping from secondary attack key to primary attack key.
- HUD becomes transparent when there are overlapping units between them.
- Balanced active and passive skills.
- Updated merchant textures.
- Removed abilities: Draining Orb and Lightning Beam.
- Added new skills: Frost Rune and Earth Rune.
- Removed Passive: Smashing Strike
- Added new passive: Runemaster
- Reworked skills: Overheat and Arcane Orb.
- Reworked passives: Power Transfer and Overflow.
- Added SFX for freezing status.
- Enhanced Forest Spirit behavior.
- Boss Run mode reworked, now gives more initial gold and for each defeated boss, more item options, passives and skills and also goes up to the fifth boss of the campaign (Dragon).