Inspired by classic fighting games from the 90's such as Street Fighter, Fatal Fury and The King of Fighters, 'Pocket Bravery' channels the 'Neo Geo Pocket' aesthetic for a modern fighting game with a retro twist!
Restructuring in Spectator Mode
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[*] Added the possibility for the player to join as a spectator if they enter the lobby after the match has started (just press the confirmation button to watch);
[*] If the player disconnects (due to an external factor), they will be sent back to the lobby but can enter again to watch the match;
[*] Added the possibility of speeding up the match as a spectator; just press and hold the confirm button;
[*] Added Replay Mode (temporary UI; improvements will come during the next updates);
[*] Fixed time duration during a match;
[*] Fixes in the blocking alert system;
[*] Fixes in the subtitle system for Hector with the mask.
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Nuno
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[*] Elemental 4 has been changed. It is now possible to extend the combo after hitting the opponent. However, this attack does less damage.
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Mingmei
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[*] Minor adjustment in the juggle points of "Flying Dragon" super.
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Sho
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[*] Fixed his Divekick. I'ts not possible to block during the crouch state anymore;
[*] Fixed an issue that makes his grab fail in a specific situation.
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Cerberus
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[*] When the player is hit by Cerberus, they will gain more elemental and regular meters (useful for using Aerial Breaker when hit in the air).
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