Update 1.30

Pocket Bravery

Inspired by classic fighting games from the 90's such as Street Fighter, Fatal Fury and The King of Fighters, 'Pocket Bravery' channels the 'Neo Geo Pocket' aesthetic for a modern fighting game with a retro twist!

Restructuring in Spectator Mode [list] [*] Added the possibility for the player to join as a spectator if they enter the lobby after the match has started (just press the confirmation button to watch); [*] If the player disconnects (due to an external factor), they will be sent back to the lobby but can enter again to watch the match; [*] Added the possibility of speeding up the match as a spectator; just press and hold the confirm button; [*] Added Replay Mode (temporary UI; improvements will come during the next updates); [*] Fixed time duration during a match; [*] Fixes in the blocking alert system; [*] Fixes in the subtitle system for Hector with the mask. [/list] Nuno [list] [*] Elemental 4 has been changed. It is now possible to extend the combo after hitting the opponent. However, this attack does less damage. [/list] Mingmei [list] [*] Minor adjustment in the juggle points of "Flying Dragon" super. [/list] Sho [list] [*] Fixed his Divekick. I'ts not possible to block during the crouch state anymore; [*] Fixed an issue that makes his grab fail in a specific situation. [/list] Cerberus [list] [*] When the player is hit by Cerberus, they will gain more elemental and regular meters (useful for using Aerial Breaker when hit in the air). [/list]