Update 1.0.18

Echo Storm

Echo Storm is a 2D action with roguelite elements. Survive enemies attack as long as possible. Death resets the progress, but the longer you survive, the more abilities your character gets. Onslaught of enemies is growing too, so - find best abilities combination and destroy 'em all!

This update is aimed at introducing new content and improving existing content. Quite a few new abilities have been added, now they depend on each other in a more meaningful way. [b]Changes:[/b] [list] [*] Fixed bug: Laser rifle with multi-shot to same target were dealing damage only from one laser. Now all lasers damage target. [*] Fixed bug: Blaster Module and Auto-Aimed Rockets not every time selected target to attack. [*] Added some of new Upgrades and Abilities. [*] Green character now have its own unique passive ability too! [*] Balanced Survival Kit ability a bit. [*] Abilities minor balance changes. [*] Improved NPCs AI for a bit. [*] Improved turret place effect. Also, turret visual (sprite) is now more noticeable. [*] New healing effect for Healing Drone NPCs. [*] Changed physical movement a bit. [*] Added Experience drop for Leviathans. [*] Some optimization for situations when a lot of effects on map, etc. [*] A lot of inner code improvements and extensions. It allows me to implement new upgrades and more complex combinations a lot easier than before. [/list]